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71. Mace Substitute                                          by The Jolly Roger

 

3 parts Alcohol

« part Iodine

« part Salt

-or-

3 parts Alcohol

1 part Iodized Salt (Mortons)

 

It's not actual mace, but it does a damn good job on the eyes...

 

 

72. How to grow Marijuana                                    by The Jolly Roger

 

MARIJUANA

Marijuana is a deciduous plant which grows from seeds. The fibrous section of the plant was (has been replaced by synthetics) used to make rope. The flowering tops, leaves, seeds, and resin of the plant is used by just about everyone to get HIGH. Normally, the vegetable parts of the plant are smoked to produce this "high," but they can also be eaten. The active ingredient in marijuana resin is THC (Tetahydrocannabinol). Marijuana contains from 1%-4% THC (4% must be considered GOOD dope). Marijuana grows wild in many parts of the world, and is cultivated in Mexico, Vietnam, Africa, Nepal, India, South America, etc. The marijuana sold in the United States comes primarily from, yes, the United States. It is estimated that at least 50% of the grass on the streets in America is homegrown. The next largest bunch comes across the borders from Mexico, with smaller amounts filtering in from Panama, occasionally South America, and occasionally, Africa. Hashish is the pure resin of the marijuana plant, which is scraped from the flowering tops of the plant and lumped together. Ganja is the ground-up tops of the finest plants. (It is also the name given to any sort of marijuana in Jamaica.) Marijuana will deteriorate in about two years if exposed to light, air or heat. It should always be stored in cool places. Grass prices in the United States are a direct reflection of the laws of supply and demand (and you thought that high school economics would never be useful). A series of large border busts, a short growing season, a bad crop, any number of things can drive the price of marijuana up. Demand still seems to be on the increase in the US, so prices seldom fall below last year's level. Each year a small seasonal drought occurs, as last year's supply runs low, and next year's crop is not up yet. Prices usually rise about 20%-75% during this time and then fall back to "normal." Unquestionably, a large shortage of grass causes a percentage of smokers to turn to harder drugs instead. For this reason, no grass control program can ever be beneficial or "successful."

 

GROW IT!

There is one surefire way of avoiding high prices and the grass DT's: Grow your own. This is not as difficult as some "authorities" on the subject would make you believe. Marijuana is a weed, and a fairly vivacious one at that, and it will grow almost in spite of you.

 

OUTDOORS

Contrary to popular belief, grass grows well in many place on the North American continent. It will flourish even if the temperature does not raise above 75ø. The plants do need a minimum of eight hours of sunlight per day and should be planted in late April/early May, BUT DEFINITELY, after the last frost of the year. Growing an outdoor, or "au naturel", crop has been the favored method over the years, because grass seems to grow better without as much attention when in its natural habitat. Of course, an outdoors setting requires special precautions not encountered with an indoors crop; you must be able to avoid detection, both from law enforcement freaks and common freaks, both of whom will take your weed and probably use it. Of course, one will also arrest you. You must also have access to the area to prepare the soil and harvest the crop. There are two schools of thought about starting the seeds. One says you should start the seedlings for about ten days in an indoor starter box (see the indoor section) and then transplant. The other theory is that you should just start them in the correct location. Fewer plants will come up with this method, but there is no shock of transplant to kill some of the seedlings halfway through. The soil should be prepared for the little devils by turning it over a couple of times and adding about one cup of hydrated lime per square yard of soil and a little bit (not too much, now) of good water soluble nitrogen fertilizer. The soil should now be watered several times and left to sit about one week. The plants should be planted at least three feet apart, getting too greedy and stacking them too close will result in stunted plants. The plants like some water during their growing season, BUT not too much. This is especially true around the roots, as too much water will rot the root system. Grass grows well in corn or hops, and these plants will help provide some camouflage. It does not grow well with rye, spinach, or pepperweed. It is probably a good idea to plant in many small, broken patches, as people tend to notice patterns.

 

GENERAL GROWING INFO

Both the male and he female plant produce THC resin, although the male is not as strong as the female. In a good crop, the male will still be plenty smokable and should not be thrown away under any circumstances. Marijuana can reach a height of twenty feet (or would you rather wish on a star) and obtain a diameter of 4« inches. If normal, it has a sex ratio of about 1:1, but this can be altered in several ways. The male plant dies in the 12th week of growing, the female will live another 3-5 weeks to produce her younguns. Females can weigh twice as much as males when they are mature. Marijuana soil should compact when you squeeze it, but should also break apart with a small pressure and absorb water well. A nice test for either indoor or outdoor growing is to add a bunch of worms to the soil, if they live and hang around, it is good soil, but if they don't, well, change it. Worms also help keep the soil loose enough for the plants to grow well.

 

SEEDS

To get good grass, you should start with the right seeds. A nice starting point is to save the seeds form the best batch you have consumed. The seeds should be virile, that is, they should not be gray and shriveled up, but green, meaty, and healthy appearing. A nice test is to drop the seeds on a hot frying pan. If they "CRACK," they are probably good for planting purposes. The seeds should be soaked in distilled water overnight before planting. BE SURE to plant in the ground with the pointy end UP. Plant about «" deep. Healthy seeds will sprout in about five days.

 

SPROUTING

The best all around sprouting method is probably to make a sprouting box (as sold in nurseries) with a slated bottom or use paper cups with holes punched in the bottoms. The sprouting soil should be a mixture of humus, soil, and five sand with a bit of organic fertilizer and water mixed in about one week before planting. When ready to transplant, you must be sure and leave a ball of soil around the roots of each plant. This whole ball is dropped into a baseball-sized hold in the permanent soil. If you are growing/transplanting indoors, you should use a green safe light (purchased at nurseries) during the transplanting operation. If you are transplanting outdoors, you should time it about two hours before sunset to avoid damage to the plant. Always wear cotton gloves when handling the young plants. After the plants are set in the hole, you should water them. It is also a good idea to use a commercial transplant chemical (also purchased at nurseries) to help then overcome the shock.

 

INDOOR GROWING

Indoor growing has many advantages, besides the apparent fact that it is much harder to have your crop "found," you can control the ambient conditions just exactly as you want them and get a guaranteed "good" plant. Plants grown indoors will not appear the same as their outdoor cousins. They will be scrawnier appearing with a weak stems and may even require you to tie them to a growing post to remain upright, BUT THEY WILL HAVE AS MUCH OR MORE RESIN! If growing in a room, you should put tar paper on the floors and then buy sterilized bags of soil form a nursery. You will need about one cubic foot of soil for each plant. The plants will need about 150 mL. of water per plant/per week. They will also need fresh air, so the room must be ventilated. (However, the fresh air should contain NO TOBACCO smoke.) At least eight hours of light a day must be provided. As you increase the light, the plants grow faster and show more females/less males. Sixteen hours of light per day seems to be the best combination, beyond this makes little or no appreciable difference in the plant quality. Another idea is to interrupt the night cycle with about one hour of light. This gives you more females. The walls of your growing room should be painted white or covered with aluminum foil to reflect the light. The lights themselves can be either bulbs of fluorescent. Figure about 75 watts per plant or one plant per two feet of fluorescent tube. The fluorescents are the best, but do not use "cool white" types. The light sources should be an average of twenty inches from the plant and NEVER closer than 14 inches. They may be mounted on a rack and moved every few days as the plants grow. The very best light sources are those made by Sylvania and others especially for growing plants (such as the "gro lux" types).

 

HARVESTING AND DRYING

The male plants will be taller and have about five green or yellow sepals, which will split open to fertilize the female plant with pollen. The female plant is shorter and has a small pistillate flower, which really doesn't look like a flower at all but rather a small bunch of leaves in a cluster. If you don't want any seeds, just good dope, you should pick the males before they shed their pollen as the female will use some of her resin to make the seeds. After another three to five weeks, after the males are gone, the females will begin to wither and die (from loneliness?), this is the time to pick. In some nefarious Middle Eastern countries, farmers reportedly put their beehives next to fields of marijuana. The little devils collect the grass pollen for their honey, which is supposed to contain a fair dosage of THC. The honey is then enjoyed by conventional methods or made into ambrosia. If you want seeds - let the males shed his pollen then pick him. Let the female go another month and pick her. To cure the plants, they must be dried. On large crops, this is accomplished by constructing a drying box or drying room. You must have a heat source (such as an electric heater) which will make the box/room each 130ø. The box/room must be ventilated to carry off the water-vapor-laden air and replace it with fresh. A good box can be constructed from an orange crate with fiberglass insulated walls, vents in the tops, and screen shelves to hold the leaves. There must be a baffle between the leaves and the heat source. A quick cure for smaller amounts is to: cut the plant at the soil level and wrap it in a cloth so as not to loose any leaves. Take out any seeds by hand and store. Place all the leaves on a cookie sheet or aluminum foil and put them in the middle shelf of the oven, which is set on "broil." In a few seconds, the leaves will smoke and curl up, stir them around and give another ten seconds before you take them out.

 

TO INCREASE THE GOOD STUFF

There are several tricks to increase the number of females, or the THC content of plants: You can make the plants mature in 36 days if you are in a hurry, by cutting back on the light to about 14 hours, but the plants will not be as big. You should gradually shorten the light cycle until you reach fourteen hours. You can stop any watering as the plants begin to bake the resin rise to the flowers. This will increase the resin a bit. You can use a sunlamp on the plants as they begin to develop flower stalks. You can snip off the flower, right at the spot where it joins the plant, and a new flower will form in a couple of weeks. This can be repeated two or three times to get several times more flowers than usual.

If the plants are sprayed with Ethrel early in their growing stage, they will produce almost all female plants. This usually speeds up the flowering also, it may happen in as little as two weeks. You can employ a growth changer called colchicine. This is a bit hard to get and expensive. (Should be ordered through a lab of some sort and costs about $35 a gram.) To use the colchicine, you should prepare your presoaking solution of distilled water with about 0.10 per cent colchicine. This will cause many of the seeds to die and not germinate, but the ones that do come up will be polyploid plants. This is the accepted difference between such strains as "gold" and normal grass, and yours will DEFINITELY be superweed. The problem here is that colchicine is a poison in larger quantities and may be poisonous in the first generation of plants. Bill Frake, author of CONNOISSEUR'S HANDBOOK OF MARIJUANA runs a very complete colchicine treatment down and warns against smoking the first generation plants (all succeeding generations will also be polyploid) because of this poisonous quality. However, the Medical Index shows colchicine being given in very small quantities to people for treatment if various ailments. Although these quantities are small, they would appear to be larger than any you could receive form smoking a seed-treated plant. It would be a good idea to buy a copy of CONNOISSEUR'S, if you are planning to attempt this, and read Mr. Drake's complete instructions. Another still-experimental process to increase the resin it to pinch off the leaf tips as soon as they appear from the time the plant is in the seedling stage on through its entire life-span. This produces a distorted, wrecked-looking plant which would be very difficult to recognize as marijuana. Of course, there is less substance to this plant, but such wrecked creatures have been known to produce so much resin that it crystallizes a strong hash all over the surface of the plant - might be wise to try it on a plant or two and see what happens.

 

PLANT PROBLEM CHART

Always check the overall environmental conditions prior to passing judgment - soil around 7 pH or slightly less - plenty of water, light, fresh air, loose soil, no water standing in pools.

 

SYMPTOMPROBABLY PROBLEM/CURE

Larger leaves turning yellow - smaller leaves still green.Nitrogen deficiency - add nitrate of soda or organic fertilizer.

Older leaves will curl at edges, turn dark, possibly with a purple cast.Phosphorous deficiency - add commercial phosphate.

Mature leaves develop a yellowish cast to least venial areas.Magnesium deficiency - add commercial fertilizer with a magnesium content.

Mature leaves turn yellow and then become spotted with edge areas turning dark gray.Potassium deficiency - add muriate of potash.

Cracked stems, no healthy support tissue.Boron deficiency - add any plant food containing boron.

Small wrinkled leaves with yellowish vein systems.Zinc deficiency - add commercial plant food containing zinc.

Young leaves become deformed, possibly yellowing.Molybdenum deficiency - use any plant food with a bit of molybdenum in it.

 

EXTRA SECTION: BAD WEED/GOOD WEED

Can you turn bad weed into good weed? Surprisingly enough, the answer to this often-asked inquiry is, yes! Like most other things in life, the amount of good you are going to do relates directly to how much effort you are going to put into it. There are no instant, supermarket products which you can spray on Kansas catnip and have wonderweed, but there are a number of simplified, inexpensive processes (Gee, Mr. Wizard!) which will enhance mediocre grass somewhat, and there are a couple of fairly involved processes which will do up even almost-parsley weed into something worth writing home about.

 

EASES

1.Place the dope in a container which allows air to enter in a restricted fashion (such as a can with nail holes punched in its lid) and add a bunch of dry ice, and the place the whole shebang in the freezer for a few days. This process will add a certain amount of potency to the product, however, this only works with dry ice, if you use normal, everyday freezer ice, you will end up with a soggy mess...

 

2.Take a quantity of grass and dampen it, place in a baggy or another socially acceptable container, and store it in a dark, dampish place for a couple of weeks (burying it also seems to work). The grass will develop a mold which tastes a bit harsh, a and burns a tiny bit funny, but does increase the potency.

 

3.Expose the grass to the high intensity light of a sunlamp for a full day or so. Personally, I don't feel that this is worth the effort, but if you just spent $400 of your friend's money for this brick of super-Colombian, right-from-the-President's-personal-stash, and it turns out to be Missouri weed, and you're packing your bags to leave town before the people arrive for their shares, well, you might at least try it. Can't hurt.

 

4.Take the undesirable portions of our stash (stems, seeds, weak weed, worms, etc.) and place them in a covered pot, with enough rubbing alcohol to cover everything. Now CAREFULLY boil the mixture on an ELECTRIC stove or lab burner. DO NOT USE GAS - the alcohol is too flammable. After 45 minutes of heat, remove the pot and strain the solids out, SAVING THE ALCOHOL. Now, repeat the process with the same residuals, but fresh alcohol. When the second boil is over, remove the solids again, combine the two quantities of alcohol and reboil until you have a syrupy mixture. Now, this syrupy mixture will contain much of the THC formerly hidden in the stems and such. One simply takes this syrup the thoroughly combines it with the grass that one wishes to improve upon.

 

SPECIAL SECTION ON RELATED SUBJECT MARYGIN

Marygin is an anagram of the words marijuana and gin, as in Eli Whitney. It is a plastic tumbler which acts much like a commercial cotton gin. One takes about one ounce of an herb and breaks it up. This is then placed in the Marygin and the protruding knob is rotated. This action turns the internal wheel, which separates the grass from the debris (seeds, stems). It does not pulverize the grass as screens have a habit of doing and is easily washable.

 

Marygin is available from:

P.O. Box 5827

Tuscon, Arizona 85703

$5.00

 

     GRASS

     Edmund Scientific Company

     555 Edscorp Building

     Barrington, New Jersy 08007

 

Free Catalog is a wonder of good things for the potential grass grower. They have an electric thermostat greenhouse for starting plants. Lights which approximate the true color balance of the sun and are probably the most beneficial types available: 40 watt, 48 inch Indoor sun bulb, 75 or 150 watt And, they have a natural growth regulator for plants (Gibberellin) which can change height, speed growth, and maturity, promote blossoming, etc. Each plant reacts differently to treatment with Gibberellin...there's no fun like experimenting.

 

SUGGESTED READING

THE CONNOISSEUR'S HANDBOOK OF MARIJUANA, Bill Drake

 

Straight Arrow Publishing - $3«0

625 Third Street

San Francisco, California

 

FLASH

P.O.Box 16098

San Fransicso, California 94116

 

Stocks a series of pamphlets on grass, dope manufacture, cooking. Includes the Mary Jane Superweed series.

 

 

73. Match Head Bomb                                          by The Jolly Roger

 

Simple safety match heads in a pipe, capped at both ends, make a devastating bomb. It is set off with a regular fuse. A plastic baggy is put into the pipe before the heads go in to prevent detonation by contact with the metal. Cutting enough match heads to fill the pipe can be tedious work for one but an evening's fun for the family if you can drag them away from the TV.

 

 

74. How To Terrorize McDonalds                               by The Jolly Roger

 

Now, although McDonalds is famous for it's advertising and making the whole world think that the BigMac is the best thing to come along since sliced bread (buns?), each little restaurant is as amateur and simple as a new-found business. Not only are all the employees rather inexperienced at what they're supposed to do, but they will just loose all control when an emergency occurs....here we go!!! First, get a few friends (4 is good...I'll get to this later) and enter the McDonalds restaurant, talking loudly and reeking of some strange smell that automatically makes the old couple sitting by the door leave. If one of those pimply-faced goons is wiping the floor, then track some crap all over it (you could pretend to slip and break your head, but you might actually do so). Next, before you get the food, find a table. Start yelling and releasing some strange body odor so anybody would leave their table and walk out the door. Sit two friends there, and go up to the counter with another. Find a place where the line is short, or if the line is long say "I only wanna buy a coke." and you get moved up. Now, you get to do the ordering ...heh heh heh. Somebody always must want a plain hamburger with absolutely nothing on it (this takes extra time to make, and drives the little hamburger-makers insane)..order a 9-pack of chicken McNuggets...no, a 20 pack...no, three 6 packs...wait...go back to the table and ask who wants what. Your other friend waits by the counter and makes a pass at the female clerk. Get back to the thing and order three 6-packs of chicken etc....now she says "What kind of sauce would you like?". Of course, say that you all want barbecue sauce one of your friends wants 2 (only if there are only 2 containers of barbecue sauce left). Then they hafta go into the storeroom and open up another box. Finally, the drinks...somebody wants coke, somebody root beer, and somebody diet coke. After these are delivered, bring them back and say "I didn't order a diet coke! I ordered a sprite!" This gets them mad; better yet, turn down something terrible that nobody wants to drink, so they hafta throw the drink away; they can't sell it. After all the food(?) is handed to you, you must never have enough money to pay. The clerk will be so angry and confused that she'll let you get away with it (another influence on her is your friend asking her "If you let us go, I'll go out with you." and giving her a fake fone number). Now, back to your table. But first, somebody likes ketchup and mustard. And plenty (too much) of napkins. Oh, and somebody likes forks and knives, so always end up breaking the ones you pick outta the box. Have your friends yell out, “Yay!!!!! We have munchies!!" As loud as they can. That'll worry the entire restaurant. Proceed to sit down. So, you are sitting in the smoking section (by accident) eh? Well, while one of the tobacco-breathers isn't looking, put a sign from the other side of the room saying "Do not smoke here" and he'll hafta move...then he goes into the real non-smoking section, and gets yelled at. He then thinks that no smoking is allowed in the restaurant, so he eats outside (in the pouring rain) after your meal is finished (and quite a few splattered-opened ketchup packets are all over your table), try to leave. But oops! Somebody has to do his duty in the men's room. As he goes there, he sticks an uneaten hamburger (would you dare to eat one of their hamburgers?) Inside the toilet, flushes it a while, until it runs all over the bathroom. Oops! Send a pimply-faced teenager to clean it up. (He won't know that brown thing is a hamburger, and he'll get sick. Wheee!) As you leave the restaurant, looking back at your uncleaned table, somebody must remember that they left their chocolate shake there! The one that's almost full!!!! He takes it then says "This tastes like crap!", Then he takes off the lid and throws it into the garbage can...oops! He missed, and now the same poor soul who's cleaning up the bathroom now hasta clean up chocolate shake. Then leave the joint, reversing the "Yes, we're open" sign (as a reminder of your visit) There you have it! You have just put all of McDonalds into complete mayhem. And since there is no penalty for littering in a restaurant, bugging people in a public eatery (or throw-upery, in this case) you get off scot-free. Wasn't that fun?

 

 

75. "Mentor's Last Words"                                   by +++The Mentor+++

 

 

The following file is being reprinted in honor and sympathy for the many phreaks and hackers that have been busted recently by the Secret Service.

 

The Conscience of a Hacker

Another one got caught today, it's all over the papers.  "Teenager Arrested in Computer Crime Scandal", "Hacker Arrested after Bank Tampering"... Damn kids.  They're all alike. But did you, in your three-piece psychology and 1950's technobrain, ever take a look behind the eyes of the hacker?  Did you ever wonder what made him tick, what forces shaped him, what may have molded him? I am a hacker, enter my world... Mine is a world that begins with school... I'm smarter than most of the other kids, this crap they teach us bores me...  Damn underachiever. They're all alike. I'm in junior high or high school. I've listened to teachers explain for the fifteenth time how to reduce a fraction. I understand it.  "No, Ms. Smith, I didn't show my work. I did it in my head..." Damn kid.  Probably copied it.  They're all alike. I made a discovery today.  I found a computer.  Wait a second, this is cool.  It does what I want it to.  If it makes a mistake, it's because I screwed it up.  Not because it doesn't like me or feels threatened by me or thinks I'm a smart ass or doesn't like teaching and shouldn't be here...damn kid. All he does is play games. They're all alike. And then it happened. A door opened to a world. Rushing through the phone line like heroin through an addict's veins, an electronic pulse is sent out, a refuge from the day-to-day incompetencies is sought... a board is found. "This is it... this is where I belong..." I know everyone here... even if I've never met them, never talked to them, may never hear from them again... I know you all... Damn kid.  Tying up the phone line again. They're all alike... You bet your ass we're all alike... we've been spoon-fed baby food at school when we hungered for steak... the bits of meat that you did let slip through were pre-chewed and tasteless. We've been dominated by sadists, or ignored by the apathetic.  The few that had something to teach found us willing pupils, but those few are like drops of water in the desert.

 

This is our world now... the world of the electron and the switch, the beauty of the baud.  We make use of a service already existing without paying for what could be dirt-cheap if it wasn't run by profiteering gluttons, and you call us criminals.  We explore... and you call us criminals.  We seek after knowledge... and you call us criminals.  We exist without skin color, without nationality, without religious bias... and you call us criminals. You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the criminals.

Yes, I am a criminal.  My crime is that of curiosity.  My crime is that of judging people by what they say and think, not what they look like. My crime is that of outsmarting you, something that you will never forgive me for. I am a hacker, and this is my manifesto.  You may stop this individual, but you can't stop us all... after all, we're all alike.

+++The Mentor+++

 

May the members of the phreak community never forget his words -JR

 

76. The Myth of the 2600hz Detector                          by The Jolly Roger

 

Just about everyone I talk to these days about ESS seems to be scared witless about the 2600hz detector. I don't know who thought this one up, but it simply does not exist. So many of you people whine about this so-called phreak catching device for no reason. Someone with AT&T said they had it to catch phreakers.  This was just to scare the blue-boxers enough to make them quit boxing free calls. I'm not saying ESS is without its hang-ups, either. One thing that ESS can detect readily is the kick-back that the trunk circuitry sends back to the ESS machine when your little 2600hz tone resets the toll trunk. After an ESS detects a kickback it turns an M-F detector on and records any M-F tones transmitted.

 

Defeating the kick-back detector

As mentioned in my previous note, kick-back detection can be a serious nuisance to anyone interested in gaining control of a trunk line. The easiest way to by-pass this detection circuitry is not really by-passing it at all, it is just letting the kick-back get detected on some other line. This other line is your local MCI, sprint, or other long distance carrier (except AT&T).  The only catch is that the service you use must not disconnect the line when you hit the 2600hz tone. This is how you do it:  call up your local extender, put in the code, and dial a number in the 601 area code and the 644 exchange. Lots of other exchanges work across the country, I'm sure, but this is the only one that I have found so far.  Anyway, when it starts ringing, simply hit 2600Hz and you'll hear the kick-back, (ka-chirp, or whatever). Then you are ready to dial whoever you want (conferences, inward, route and rate, overseas, etc.) From the trunk line in operator tones! Since blowing 2600Hz doesn't make you a phreaker until the toll equipment resets the line, kickback detection is the method AT&T chooses (for now) this information comes as a result of my experiments & experience and has been verified by local AT&T employees I have as acquaintances. They could only say that this is true for my area, but were pretty sure that the same idea is implemented across the country.

 

Now that you know how to access a trunk line or as operators say a loop, I will tell you the many things you can do with it. Here is a list of AT&T services accessible to you by using a blue box.

 

A/C+101    TOLL SWITCHING

A/C+121    INWARD OPERATOR

A/C+131    INFORMATION

A/C+141    ROUTE & RATE OP.

A/C+11501  MOBILE OPERATOR

A/C+11521  MOBILE OPERATOR

 

Starting conferences:

This is one the most useful attributes of blue boxing. Now the confs. are up 24 hours/day and 7 days/week and the billing lines are being billed. Since I believe the above is true (about the billing lines being billed) I would recommend that you never let your number show up on the conf. If you started it, put it on a loop and then call the loop. Enough bullshit!!!!! To start the conf. Dial one of these three numbers in m-f while you are on the trunk.

 

213+080+XXXX

XXXX=1050,3050

SPECIAL XXXX=1000,1100,1200,1500,2200,2500.

 

These numbers are in LA and are the most watched, I do not advise using this

NPA.

312+001+1050 OR 3050

914+042+1050 OR 1100,1200 ECT..

 

I believe only 914 works at the moment.

 

Once connected with one of these you will either hear a re-order, busy, or chirp. When you hear the chirp enter the billing line in M-F. I use the conf. dial- up. A billing line example: kp312+001+1050st you will then hear two tutes and a recording asking you for the number of conferees including yourself.  Enter a number between 20 and 30. If you ever get over 30 people on a conference all you will hear is jumbled voices.  After the it says "your conference size is xx" then hit the pound (#) sign.  Add your favorite loop on and hit 6 to transfer control to it. After it says control will be transferred hang up and call the other side of the loop, hit the pound sign (#) and follow the instructions. A bonus for conf. is to add an international number dial 1+011+cc+number pretty cool ehhh. A few extra notes. Do not add numbers that you will want to hang up, add these through MCI or Sprint. You cannot blow anyone off with 2600hz unless they are in an old x-bar or older system. Many DA operators will stay on after you abuse them; you may have to start another or at least don't say any numbers. Never add the tone side of a loop onto a conf. never add more than one MCI node on your conf.

 

Route & rate:

Note route & rate and RQS perform the same service. R&R simply tells you route and rate info which is very valuable, ex. Such as the inward routing for an exchange in an area code. An inward routing will let you call her and she can do an emergency interrupt for you. She can tell you how to get international operators, ect. Here are the terms you are required to use:

 

International,

-Operator route for [country, city].-gives you inward op.

-Directory route for [country, city].-gives you directory ass.

-City route for [country, city].-gives you country and city code.

Operator route for [a/c]+ [exchange]-gives you inward op. Route

Ex. [a/c]+ or [a/c]+0xx+ when she says plus she means plus 121.

Numbers route for [state, city]-gives you a/c.

Place name [a/c]+[exchange]-gives you city/state for that a/c and

Exchange.

 

International calls:

To call international over cable simply access a trunk and dial kp011xxxst wait for sender tone, kpxxxcc-numberst xxx - a 3 digit country code, it may not be 3 digits so just put 1 or 2 0's in front of it. Cc - is the city code to go by satellite:

 

Dial kp18xst    x - numbers 2-8 wait for sender tone then Kpxxxccnumberst

 

77. Blue Box                                                 by The Jolly Roger

 

To quote Karl Marx, blue boxing has always been the most noble form of phreaking. As opposed to such things as using an MCI code to make a free fone call, which is merely mindless pseudo-phreaking, blue boxing is actual interaction with the Bell System toll network. It is likewise advisable to be more cautious when blue boxing, but the careful phreak will not be caught, regardless of what type of switching system he is under. In this part, I will explain how and why blue boxing works, as well as where. In later parts, I will give more practical information for blue boxing and routing information. To begin with, blue boxing is simply communicating with trunks. Trunks must not be confused with subscriber lines (or "customer loops") which are standard telefone lines. Trunks are those lines that connect central offices. Now, when trunks are not in use (i.e., idle or "on-hook" state) they have 2600Hz applied to them. If they are two-way trunks, there is 2600Hz in both directions. When a trunk IS in use (busy or "off-hook" state), the 2600Hz is removed from the side that is off-hook. The 2600Hz is therefore known as a supervisory signal, because it indicates the status of a trunk; on hook (tone) or off-hook (no tone). Note also that 2600Hz denoted SF (single frequency) signaling and is "in-band." This is very important. "In-band" means that is within the band of frequencies that may be transmitted over normal telefone lines. Other SF signals, such as 3700Hz are used also. However, they cannot be carried over the telefone network normally (they are "out-of-band" and are therefore not able to be taken advantage of as 2600Hz is. Back to trunks. Let's take a hypothetical phone call. You pick up your fone and dial 1+806-258-1234 (your good friend in Amarillo, Texas). For ease, we'll assume that you are on #5 Crossbar switching and not in the 806 area. Your central office (CO) would recognize that 806 is a foreign NPA, so it would route the call to the toll center that serves you. [For the sake of accuracy here, and for the more experienced readers, note that the CO in question is a class 5 with LAMA that uses out-of-band SF supervisory signaling]. Depending on where you are in the country, the call would leave your toll center (on more trunks) to another toll center, or office of higher "rank". Then it would be routed to central office 806-258 eventually and the call would be completed.

 

             Illustration

A---CO1-------TC1------TC2----CO2----B

 

A.... you

CO1.. your central office

TC1.. your toll office.

TC2.. toll office in Amarillo.

CO2.. 806-258 central office.

B.... your friend (806-258-1234)

 

In this situation it would be realistic to say that CO2 uses SF in-band (2600Hz) signaling, while all the others use out-of-band signaling (3700Hz). If you don't understand this, don't worry. I am pointing this out merely for the sake of accuracy. The point is that while you are connected to 806-258-1234, all those trunks from YOUR central office (CO1) to the 806-258 central office (CO2) do *NOT* have 2600Hz on them, indicating to the Bell equipment that a call is in progress and the trunks are in use. Now let's say you're tired of talking to your friend in Amarillo, so you send a 2600Hz down the line. This tone travels down the line to your friend's central office (CO2) where it is detected. However, that CO thinks that the 2600Hz is originating from Bell equipment, indicating to it that you've hung up, and thus the trunks are once again idle (with 2600Hz present on them). But actually, you have not hung up, you have fooled the equipment at your friend's CO into thinking you have. Thus, it disconnects him and resets the equipment to prepare for the next call. All this happens very quickly (300-800ms for step-by-step equipment and 150-400ms for other equipment). When you stop sending 2600Hz (after about a second), the equipment thinks that another call is coming towards --> on hook, no tone -->off hook. Now that you've stopped sending 2600Hz, several things happen:

 

1.A trunk is seized.

2.A "wink" is sent to the CALLING end from the CALLED end indicating that the CALLED end (trunk) is not ready to receive digits yet.

3.A register is found and attached to the CALLED end of the trunk within about two seconds (max).

4.A start-dial signal is sent to the CALLING end from the CALLED end indicating that the CALLED end is ready to receive digits. Now, all of this is pretty much transparent to the blue boxer. All he really hears when these four things happen is a <beep><kerchunk>. So, seizure of a trunk would go something like this:

 

1.Send a 2600Hz

2.Terminate 2600Hz after 1-2 secs.

3.[beep][kerchunk]

 

Once this happens, you are connected to a tandem that is ready to obey your every command. The next step is to send signaling information in order to place your call. For this you must simulate the signaling used by operators and automatic toll-dialing equipment for use on trunks. There are mainly two systems, DP and MF. However, DP went out with the dinosaurs, so I'll only discuss MF signaling. MF (multi-frequency) signaling is the signaling used by the majority of the inter- and intra-lata network. It is also used in international dialing known as the CCITT No« system. MF signals consist of 7 frequencies, beginning with 700Hz and separated by 200Hz. A different set of two of the 7 frequencies represent the digits 0 thru 9, plus an additional 5 special keys. The frequencies and uses are as follows:

 

Frequencies(Hz)DomesticInternational

700+90011

700+110022

900+110033

700+130044

900+130055

1100+130066

700+150077

900+150088

1100+150099

1300+150000

700+1700ST3pCode 1

900+1700StpCode 1

1100+1700KPKP1

1300+1700ST2pKP2

1500+1700STST

 

 The timing of all the MF signals is a nominal 60ms, except for KP, which should have a duration of 100ms. There should also be a 60ms silent period between digits. This is very flexible however, and most Bell equipment will accept outrageous timings. In addition to the standard uses listed above, MF pulsing also has expanded usages known as "expanded inband signaling" that include such things as coin collect, coin return, ringback, operator attached, and operator attached, and operator released. KP2, code 11, and code 12 and the ST_ps (STart "primes" all have special uses which will be mentioned only briefly here. To complete a call using a blue box once seizure of a trunk has been accomplished by sending 2600Hz and pausing for the <beep><kerchunk>, one must first send a KP. This readies the register for the digits that follow. For a standard domestic call, the KP would be followed by either 7 digits (if the call were in the same NPA as the seized trunk) or 10 digits (if the call were not in the same NPA as the seized trunk). [Exactly like dialing normal fone call]. Following either the KP and 7 or 10 digits, a STart is sent to signify that no more digits follow. Example of a complete call:

 

1.Dial 1-806-258-1234

2.Wait for a call-progress indication (such as ring,busy,recording,etc.)

3.Send 2600Hz for about 1 second.

4.Wait for about ll-progress indication (such as ring,busy,recording,etc.)

5.Send KP+305+994+9966+ST

 

The call will then connect if everything was done properly. Note that if a call to an 806 number were being placed in the same situation, the are code would be omitted and only KP + seven digits + ST would be sent. Code 11 and code 12 are used in international calling to request certain types of operators. KP2 is used in international calling to route a call other than by way of the normal route, whether for economic or equipment reasons. STp, ST2p, and ST3p (prime, two prime, and three prime) are used in TSPS signaling to indicate calling type of call (such as coin-direct dialing.

 

 

78. Napalm II                                                by The Jolly Roger

 

[See file #021 of the Cookbook for an easy way to make it!!]

 

About the best fire bomb is napalm. It has a thick consistency, like jam and is best for use on vehicles or buildings. Napalms is simply one part gasoline and one part soap. The soap is either soap flakes or shredded bar soap. Detergents won't do. The gasoline must be heated in order for the soap to melt. The usual way is with a double boiler where the top part has at least a two-quart capacity. The water in the bottom part is brought to a boil and the double boiler is taken from the stove and carried to where there is no flame. Then one part, by volume, of gasoline is put in the top part and allowed to heat as much as it will and the soap is added and the mess is stirred until it thickens. A better way to heat gasoline is to fill a bathtub with water as hot as you can get it. It will hold its heat longer and permit a much larger container than will the double boiler.

 

 

79. Nitroglycerin Recipe                                     by The Jolly Roger

 

Like all chemists I must advise you all to take the greatest care and caution when you are doing this.  Even if you have made this stuff before. This first article will give you information on making nitroglycerin, the basic ingredient in a lot of explosives such as straight dynamites, and gelatin dynamites.

 

Making nitroglycerin:

1.Fill a 75-milliliter beaker to the 13 mL. Level with fuming red nitric acid, of 98% pure concentration.

2.Place the beaker in an ice bath and allow to cool below room temp.

3.After it has cooled, add to it three times the amount of fuming sulferic acid (99% h2so4).  In other words, add to the now-cool fuming nitric acid 39 mL. Of fuming sulferic acid. When mixing any acids, always do it slowly and carefully to avoid splattering.

4.When the two are mixed, lower their temp. By adding more ice to the bath, about 10-15øC. (Use a mercury-operated thermometer)

5.When the acid solution has cooled to the desired temperature, it is ready for the glycerin. The glycerin must be added in small amounts using a medicine dropper.  (Read this step about 10 times!)  Glycerin is added slowly and carefully (I mean careful!) Until the entire surface of the acid it covered with it.

6.This is a dangerous point since the nitration will take place as soon as the glycerin is added. The nitration will produce heat, so the solution must be kept below 30øC! If the solution should go above 30øC, immediately dump the solution into the ice bath!  This will insure that it does not go off in your face!

7.For the first ten minutes of nitration, the mixture should be gently stirred.  In a normal reaction the nitroglycerin will form as a layer on top of the acid solution, while the sulferic acid will absorb the excess water.

8.After the nitration has taken place, and the nitroglycerin has formed on the top of the solution, the entire beaker should be transferred slowly and carefully to another beaker of water. When this is done the nitroglycerin will settle at the bottom so the other acids can be drained away.

9.After removing as much acid as possible without disturbing the nitroglycerin, remove the nitroglycerin with an eyedropper and place it in a bicarbonate of soda (sodium bicarbonate in case you didn't know) solution.  The sodium is an alkali and will neutralize much of the acid remaining. This process should be repeated as much as necessary using blue litmus paper to check for the presence of acid.  The remaining acid only makes the nitroglycerin more unstable than it already is.

10.Finally! The final step is to remove the nitroglycerin from the bicarbonate.  His is done with and eye- dropper, slowly and carefully. The usual test to see if nitration has been successful is to place one drop of the nitroglycerin on metal and ignite it.  If it is true nitroglycerin it will burn with a clear blue flame.

 

** Caution **

Nitro is very sensitive to decomposition, heating dropping, or jarring, and may explode if left undisturbed and cool.

 

 

80. Operation: Fuckup                                        by The Jolly Roger

 

This is a guide for Anarchists and can be funny for non-believers and 12 and 13 year old runts, and can be a lexicon of deadly knowledge for True Anarchists... Serious damage is intended to be dealt here. Do not try this stuff unless you want to do a lot of serious Anarchy.

 

[Simulation]

Asshole - 'Listen, you little teenager punk shit, shut the fuck up, or I'll knock you down!'

Anarchist - 'O.K. You can't say I didn't warn you. You don't know my rue power...' (soooo casually)

Asshole - 'Well, er, what do you mean?

Anarchist - '<demoniac grin>' As you can see, the Anarchist knows something that this asshole doesn't...

 

[Operation Fuckup]

Get a wheel barrel or two. Fill with gasoline. Get 16 rolls of toilet paper, unroll & drench in the gasoline. Rip to shreds in gasoline. Get asbestos gloves. Light a flare (to be punk), grab glob of saturated toilet paper (you can ignite the glob or not). Throw either flaming or dripping glob into:

 

Any window (picture is the best)

Front doors

Rough grain siding

Best of all, brick walls

 

First of all, this bitch is near impossible to get off once dried, and is a terror to people inside when lit! After this... during the night, get a pickup truck, a few wheel-barrels, and a dozen friends with shovels. The pickup can be used only for transporting people and equipment, or doing that, and carting all the dirt. When it gets around 12:00 (after the loser goes beddie - bye), dig a gargantuan hole in his front yard until about 3:00. You can either assign three or four of your friends to cart the dirt ten miles away in the pickup-bed, or bury his front door in 15' of dirt! After that is done, get three or four buckets of tar, and coat his windows. You can make an added twist by igniting the tar when you are all done and ready to run! That is if the loser has a house. If he lives inside an apartment building, you must direct the attack more toward his car, and front door. I usually start out when he goes to work...I find out what his cheap car looks like, and memorize it for future abuse...It is always fun to paint his front door (apt.) hot pink with purple polka-dots, and off-neon colors in diagonal stripes. You can also pound a few hundred or so four

inch nails into his front door (this looks like somebody really doesn't like you from the inside). Another great is to fill his keyhole with liquid steel so that after the bastard closes his door - the only way to get back in is to break it down. If you can spare it, leave him an axe - that is, implanted three inches into, and through the door! Now, this next one is difficult, but one of the best! Get a piece of wood siding that will more than cover his front door completely. Nail two by fours on the edges of the siding (all except the bottom) so you have a barge - like contraption. Make a hole at the top that will be large enough for a cement slide. Mix about six or seven LARGE bags of QUICK drying cement. Use the cement slide to fill the antechamber created by the 'barge' that is around his door. Use more two by fours to brace your little cement-filled barge, and let the little gem dry. When it is, remove the 'barge' so only a stone monolith remains that covers his door. Use any remaining cement to make a base around this so he can't just push it over. When I did this, he called the fire department, and they thought he meant wood, so they brought axes. I watched with a few dozen or so other tenants, and laughed my damn ass off! This is only his door! After he parks his car for the night, the fun really begins...I start out by opening up the car by jamming a very thin, but loack - inside and out! Then proceed to put orange-juice syrup all over the seats, so after he gets through all the other shit that you do, he will have the stickiest

seats in the world. You can then get a few Sunday papers, and crack one of the windows about four inches. Lightly crumple the papers, and continue to completely fill the inside of his car with the newspapers. A copy of the Sunday New York Times will nicely fill a Volkswagen! What is also quite amusing is to put his car on cinder blocks, slash his tires at the top, and fill them with cement! Leave the cinder blocks there so that, after he knocks the car off of them, he will get about 3 miles to the gallon with those tires, and do 0 to 60 in about two minutes! It is even more hilarious when he doesn't know why the hell why! Another is to open his hood, and then run a few wires from the sparkplugs to the METAL body. The sure is one HOT car when it is running! Now, I like to pour two pounds of sugar down his gas tank. If this doesn't blow every gasket in his engine it will do something called 'caramelizing his engine'. This is when the extreme heat turns the sugar to caramel, and you literally must completely take the engine out and apart, and clean each and every individual part! Well, if this asshole does not get the message, you had better start to get serious. If this guide was used properly & as it was intended (no, not as kindling for the fire), this asshole will either move far away, seek professional psychological help, commit suicide, or all of the above!

 

 

81. Stealing calls from payphones                            by The Jolly Roger

 

Now to make free local calls, you need a finishing nail. I highly recommend "6D E.G. FINISH C/H, 2 INCH" nails. These are about 3/32 of an inch in diameter and 2 inches long (of course). You also need a large size paper clip. By large  I  mean they are about 2in long (FOLDED). Then you unfold the paper clip. Unfold it by taking each piece and moving it out 90ø. When it is done it should look somewhat like this:

 

                               /----------\

                               :          :

                               :          :

                               :          :

                               :          :

                                          \-----

 

Now,  on to the neat stuff.  What you do,  instead of unscrewing the glued-on  mouthpiece,  is  insert the nail into the center  hole  of the mouthpiece  (where you talk) and push it in with pressure or just hammer it in by hitting the nail on something. Just DON'T KILL THE  MOUTHPIECE! You  could  damage  it if you insert the nail too far or  at  some  weird angle.  If  this happens then the other party won't be able to hear  what you say. You now have a hole in the mouthpiece in which you can easily insert the paper clip. So, take out the nail and put in the paper  clip. Then take the other end of the paper clip and shove it under the rubber cord protector at the bottom of the handset (you know, the blue guy...). This should end up looking remotely like...like this:

 

                            /----------\      Mouthpiece

                            :          :

            Paper clip -->  :          :     /

                            :      /---:---\

                            :      :   :

                            :------------>

        ====================\---))):

                                   :  To earpiece ->

                                   ^              ^

                                   \-------------------->

                                   :              :

                                   :              :

                                 Cord          Blue guy

 

(The  paper clip is shoved under the blue guy to make a  good  connection between the inside of the mouthpiece and the metal cord.) Now,  dial  the number of a local number you wish to  call,  sayyyy, MCI. If  everything  goes okay, it should ring and not answer with the "The Call You Have Made Requires a 20 Cent Deposit" recording.  After the other  end  answers  the phone, remove the  paper  clip.  It's  all  that simple, see? There  are  a couple problems,  however.  One  is,  as  I mentioned earlier, the mouthpiece not working after you punch it.  If this happens to you,  simply move on to the next payphone.  The one you are now on  is lost.  Another problem is that the touch tones won't work when the paper clip is in the mouthpiece. There are two ways around this..

 

1.Dial the first 6 numbers.  This should be done without the  paper clip making the connection, i.e., one side should not be connected. Then connect  the paper clip,  hold down the last digit,  and slowly pull  the paper clip out at the mouthpiece's end.

 

2.Don't  use  the paper clip at all.  Keep the nail  in  after  you punch it.  Dial the first 6 digits.  Before dialing the last digit, touch the nail head to the plate on the main body of the phone,  the money safe thingy..then press the last number. The  reason  that this method is sometimes called  clear  boxing  is because  there is another type of phone which lets you actually make  the call  and  listen to  them say "Hello,  hello?"  but  it  cuts  off  the mouthpiece  so they can't hear you. The Clear Box is used  on  that  to amplify your voice signals and send it through the earpiece. If you  see how  this  is even slightly similar to the method I have just described up there, kindly explain it to ME!! Cause I don't GET IT!  Anyways,  this DOES work on almost all single slot,  Dial Tone First payphones (Pacific Bell for sure). I do it all the time.  This  is  the least, I STRESS *LEAST*, risky form of Phreaking.

 

 

82. Pool Fun                                                 by The Jolly Roger

 

First of all, you need know nothing about pools.  The only thing you need know is what a pool filter looks like.  If you don't know that. Second, dress casual.  Preferably, in black.  Visit your "friends" house, the one whose pool looks like fun!! Then you reverse the polarity of his/her pool, by switching the wires around. They are located in the back of the pump. This will have quite an effect when the pump goes on.  In other words. Boooooooooooommm! That's right, when you mix + wires with - plugs, and vice- versa, the 4th of July happens again. Not into total destruction??? When the pump is off, switch the pump to "backwash".  Turn the pump on and get the phuck out!  When you look the next day, phunny.  The pool is dry.  If you want permanent damage, yet no great display like my first one mentioned, shut the valves of the pool off. (There are usually 2)  One that goes to the main drain and one that goes to the filter in the pool.  That should be enough to have one dead pump.  The pump must take in water, so when there isn't any... Practical jokes:  these next ones deal with true friends and

there is *no* permanent damage done.  If you have a pool, you must check the pool with chemicals.  There is one labeled orthotolidine. The other is labeled alkaline (pH).  You want orthotolidine. (It checks the chlorine). Go to your local pool store and tell them you're going into the pool business, and to sell you orthotolidine (a CL detector)   Buy this in great quantities if possible.  The solution is clear.  You fill 2 baggies with this chemical.  And sew the bags to the inside of your suit.  Next, go swimming with your friend! Then open the bags and look like you're enjoying a piss.  And anyone there will turn a deep red!  They will be embarrassed so much, Especially if they have guests there! Explain what it is, then add vinegar to the pool.  Only a little.  The "piss" disappears.

 

 

83. Free Postage                                             by The Jolly Roger

 

The increasing cost of postage to mail letters and packages is bringing down our standard of living.  To remedy this deplorable situation, some counter control measures can be applied. For example, if the stamps on a letter are coated with Elmer's Glue by the sender, the cancellation mark will not destroy the stamp: the Elmer's drives to form an almost invisible coating that protects the stamps from the cancellation ink. Later, the receiver of the letter can remove the cancellation mark with water and reuse the stamps. Furthermore, ecological saving will also result from recycling the stamps. Help save a tree. The glue is most efficiently applied with a brush with stiff, short bristles. Just dip the brush directly into the glue and spread it on evenly, covering the entire surface of the stamp. It will dry in about 15 minutes. For mailing packages, just follow the same procedure as outlined above; however, the package should be weighed and checked to make sure that it has the correct amount of postage on it before it is taken to the Post Office. Removing the cancellation and the glue from the stamps can be easily accomplished by soaking the stamps in warm water until they float free from the paper.  The stamps can then be put onto a paper towel to dry.  Processing stamps in large batches saves time too. Also, it may be helpful to write the word 'Elmer' at the top of the letter (not on the envelope) to cue the receiving party in that the stamps have been protected with the glue. We all know that mailing packages can be expensive. And we also know that the handicapped are sometimes discriminated against in jobs. The Government, being the generous people they are, have given the blind free postal service. Simply address you envelope as usual, and make one modification. In the corner where the stamp would go, write in (or stamp) the words 'FREE MATTER FOR THE BLIND". Then drop you package or letter in one of the blue federal mailboxes. DO NOT TAKE THE LETTER TO THE POST OFFICE, OR LEAVE IT IN YOUR MAILBOX. Sounds very nice of the government to do this, right?  Well, they aren't that nice.  The parcel is sent library rate, that is below third class. It may take four to five days to send a letter to just the next town. This too is quite simple, but less effective. Put the address that you are sending the letter to as the return address. If you were sending a $20 donation to the pirate's Chest, you would put our address (PO box 644, Lincoln MA 01773) as the return address. Then you would have to be careless and forget to put the stamp on the envelope. A nice touch is to put a bullshit address in the center of the envelope. Again, you MUST drop the letter in a FEDERAL mailbox. If the post office doesn't send the letter to the return address for having no stamp, they will send it back for the reason of "No such address".

 

Example:

 

Pirates Chest  Dept. 40DD

P.O. Box 644865

Lincol, Ma. 41773

 

Tom Bullshit

20 Fake Road

What Ever, XX     99851

 

One last thing you might try doing is soaking a canceled stamp off of an envelope, and gluing it onto one you are sending. Then burn the stamp, leaving a little bit to show that there was one there.

 

 

84. Unstable Explosives                                      by The Jolly Roger

 

Mix solid Nitric Iodine with household ammonia. Wait overnight and then pour off the liquid. You will be left with a muddy substance. Let this dry till it hardens.  Now throw it at something!!!!

 

 

85. Weird Drugs                                              by The Jolly Roger

 

Bananas:

1.Obtain 15 pounds of ripe yellow bananas.

2.Peel all and eat the fruit. Save the peelings.

3.Scrape all the insides of the peels with a sharp knife.

4.Put all the scraped material in a large pot and add water.

5.Boil 3 or 4 hours until it has attained a solid paste consistency.

6.Spread paste onto cookie sheets and dry in oven for about 20 minutes. This will result in fine black powder. Usually one will feel the effects after smoking three to four cigarettes.

 

Cough syrup:

Mix Robitussion AC with an equal amount of ginger ale and drink. The effect are sedation and euphoria. Never underestimate the effects of any drug! You can OD on cough syrup!

 

Toads:

1.Collect five to ten toads, frogs will not work. The best kind are tree toads.

2.Kill them as painlessly as possible, and skin immediately.

3.Allow the skins to dry in a refrigerator four to five days, or until the skins are brittle.

4.Now crush the skins into powder and smoke. Due to its bad taste you can mix it with a more fragrant smoking medium.

 

Nutmeg:

1.Take several whole nutmegs and grind them up in an old grinder.

2.After the nutmegs are ground. Place in a mortar and pulverize with a pestle.

3.The usual dosage is about 10 or 15 grams. A larger dose may produce excessive thirst, anxiety, and rapid heart beat, but hallucinations are rare.

 

Peanuts:

1.Take 1 pound of raw peanuts (not roasted.)

2.Shell them, saving the skins and discarding the shells.

3.Eat the nuts.

4.Grind up the skins and smoke them.

 

 

86. The Art of Carding                                       by The Jolly Roger

 

Obtaining a credit card number: There are many ways to obtain the information needed to card something. The most important things needed are the card number and the expiration date.  Having the card-holders name doesn't hurt, but it is not essential. The absolute best way to obtain all the information needed is by trashing. The way this is done is simple.  You walk around your area or any other area and find a store, mall, supermarket, etc., that throws their garbage outside on the sidewalk or dumpster.  Rip the bag open and see if you can find any carbons at all.  If you find little shreds of credit card carbons, then it is most likely not worth your time to tape together.  Find a store that does not rip their carbons at all or only in half. Another way is to bullshit the number out of someone.  That is call them up and say "Hello, this is Visa security and we have a report that your card was stolen." They will deny it and you will try to get it out of them from that point on.  You could say, "It wasn't stolen?  Well what is the expiration date and maybe we can fix the problem.... OK and what is the number on your card?......Thank you very much and have a nice day."  Or think of something to that degree. Another way to get card numbers is through systems such as TRW and CBI, this is the hard way, and probably not worth the trouble, unless you are an expert on the system.  Using credit card numbers posted on BBS's is risky.  The only advantage is that there is a good chance that other people will use it, thus decreasing the chances of being the sole-offender.  The last method of getting numbers is very good also. In most video rental stores, they take down your credit card number when you join to back-up your rentals.  So if you could manage to steal the list or make a copy of it, then you are set for a LONG time. Choosing a victim: Once you have the card number, it is time to make the order.  The type of places that are easiest to victimize are small businesses that do mail order or even local stores that deliver. If you have an ad for a place with something you want and the order number is NOT a 1-800 number then chances are better that you will succeed.

 

Ordering

When you call the place up to make the order, you must have several things readily at hand. These are the things you will need: A name, telephone number, business phone, card number (4 digit bank code if the card is MasterCard), expiration date, and a complete shipping and billing address. I will talk about all of these in detail. A personal tip: When I call to make an order, it usually goes much smoother if the person you are talking to is a woman.  In many cases they are more gullible than men. The name:  You could use the name on the card or the name of the person who you are going to send the merchandise to.  Or you could use the name on the card and have it shipped to the person who lives at the drop (Say it is a gift or something). The name is really not that important because when the company verifies the card, the persons name is never mentioned, EXCEPT when you have a Preferred Visa card.  Then the name is mentioned.  You can tell if you have a Preferred Visa card by the PV to the right of the expiration date on the carbon. No phone all day long waiting for the company to call (Which they will), then the phone number to give them as your home-phone could be one of the following: A number that is ALWAYS busy, a number that ALWAYS rings, a payphone number, low end of a loop (and you will wait on the other end), or a popular BBS. NEVER give them your home phone because they will find out as soon as the investigation starts who the phone belongs to.  The best thing would be to have a payphone call forward your house (via Cosm The business number.) When asked for, repeat the number you used for your home phone. Card number: The cards you will use will be Visa, Mastercard, and American Express.  The best is by far Visa.  It is the most straight-forward.  Mastercard is pretty cool except for the bank code. When they ask for the bank code, they sometimes also ask for the bank that issued it. When they ask that just say the biggest bank you know of in your area. Try to avoid American Express. They tend to lead full scale investigations.  Unfortunately, American Express is the most popular card out. When telling the person who is taking your call the card number, say it slow, clear, and with confidence. e.g. CC# is 5217-1234-5678-9012. Pause after each set of four so you don't have to repeat it. Expiration date: The date must be at LEAST in that month.  It is best to with more than three months to go. The address: More commonly referred to as the 'drop'.  Well the drop can range from an abandoned building to your next door neighbors apartment.  If you plan to send it to an apartment building then be sure NOT to include an apartment number.  This will confuse UPS or postage men a little and they will leave the package in the lobby. Here is a list of various drops: The house next door whose family is on vacation, the apartment that was just moved out of, the old church that will be knocked down in six months, your friends house who has absolutely nothing to do with the type of merchandise you will buy and who will also not crack under heat from feds, etc.. There are also services that hold merchandise for you, but personally I would not trust them.  And forget about P.O. Boxes because you need ID to get one and most places don't ship to them anyway. Other aspects of carding: Verifying cards, seeing if they were reported stolen. Verifying cards: Stores need to verify credit cards when someone purchases something with one. They call up a service that checks to see if the customer has the money in the bank. The merchant identifies himself with a merchant number. The service then holds the money that the merchant verified on reserve. When the merchant sends in the credit card form, the service sends the merchant the money.  The service holds the money for three days and if no form appears then it is put back into the bank.  The point is that if you want to verify something then you should verify it for a little amount and odds are that there will be more in the bank. The good thing about verification is that if the card doesn't exist or if it is stolen then the service will tell you.  To verify MasterCard and Visa try this number. It is voice: 1-800-327-1111 merchant code is 596719. Stolen cards: Mastercard and Visa come out with a small catalog every

week where they publish EVERY stolen or fraudulently used card. I get this every week by trashing the same place on the same day. If you ever find it trashing then try to get it every week. Identifying cards: Visa card numbers begin with a 4 and have either 13 or 16 digits.  MasterCard card numbers begin with a 5 and have 16 digits. American Express begins with a 3 and has 15 digits.  They all have the formats of the following:

 

3xxx-xxxxxx-xxxxx   American Express

4xxx-xxx-xxx-xxx    Visa

4xxx-xxxx-xxxx-xxxx Visa

5xxx-xxxx-xxxx-xxxx MasterCard

 

Gold cards: A gold card simply means that credit is good for $5000. Without a gold card, credit would be normally $2000. To recognize a gold card on a carbon there are several techniques:

American Express-none.

Visa-PV instead of CV.

 

Note-When verifying a PV Visa, you have to have the real name of the cardholder.

Mastercard-An asterisk can signify a gold card, but this changes depending when the card was issued. I am going to type out a dialog between a carder and the phone operator to help you get the idea.

 

Operator: "Over-priced Computer Goods, may I help you?"

Carder:   "Hi, I would like to place an order please."

Operator: "Sure, what would you like to order?"

Carder:   "400 generic disks and a double density drive."

Operator: "Ok, is there anything else?"

Carder:   "No thank you, that's all for today."

Operator: "Ok, how would you like to pay for this?  MasterCard or Visa?"

Carder:   "Visa."

Operator: "And your name is?"

Carder:   "Lenny Lipshitz." (Name on card)

Operator: "And your Visa card number is?"

Carder:   "4240-419-001-340" (Invalid card)

Operator: "Expiration date?"

Carder:   "06-92."

Operator: "And where would you like the package shipped to?"

Carder:   "6732 Goatsgate Port.  Paris, Texas, 010166."

Operator: "And what is your home telephone number?"

Carder:   "212-724-9970" (This number is actually always busy)

Operator: "I will also need your business phone number in case we have to reach you."

Carder:   "You can reach me at the same number. 212-724-9970"

Operator: "O.K. Thank you very much and have nice day."

Carder:   "Excuse me, when will the package arrive?"

Operator: "In six to seven days UPS."

Carder:   "Thanks a lot, and have a pleasant day."

 

Now you wait 6-7 days when the package will arrive to the address which is really a house up for sale.  There will be a note on the door saying, "Hello UPS, please leave all packages for Lenny Lipshitz in the lobby or porch.  Thanks a lot, Lenny Lipshitz" (Make the signature half-way convincing)

 

 

87. Recognizing credit cards                                 by The Jolly Roger

 

  [Sample: American Express]

      XXXX XXXXXX XXXXX

      MM/Y1 THRU MM/Y2       Y1

      John Doe               AX

 

Explanation:

The first date is the date the person got the card, the second date is the expiration date, after the expiration date is the same digits in the first year. The American Express Gold has many more numbers (I think 6 8 then 8). If you do find a Gold card keep it for it has a $5000.00 backup even when the guy has no money!

 

[Sample: Master Card]

   5XXX XXXX XXXX XXXX

   XXXX AAA DD-MM-YY MM/YY

   John Doe.

 

Explanation:

The format varies, I have never seen a card that did not start with a 5XXX there is another 4 digits on the next line that is sometimes asked for when ordering stuff, (and rarely a 3 digit letter combo (e. ANB). The first date is the date the person got the card and the second date is the expiration date. Master Card is almost always accepted at stores.

 

[Sample: VISA]

   XXXX XXX(X) XXX(X) XXX(X)

   MM/YY    MM/YY*VISA

   John Doe

 

Explanation:

Visa is the most straight forward of the cards, for it has the name right on the card itself, again the first date is the date he got the card and the second is the expiration date. (Sometimes the first date is left out). The numbers can either be 4 3 3 3 or 4 4 4 4. Visa is also almost always accepted at stores, therefore, the best of cards to use.

 

88. How To Create A New Identity                         by The Walking Glitch

 

You might be saying, "Hey Glitch, what do I need a new identity for?" The answer is simple. You might want to go buy liquor somewhere, right? You might want to go give the cops the false name when you get busted so you keep your good name, eh?  You might even want to use the new identity for getting a P.O. Box for carding. Sure! You might even want the stuff for renting yourself a VCR at some dickless loser of a convenience store. Here we go: Getting a new ID isn't always easy, no one said it would be. By following these steps, any bozo can become a new bozo in a couple of weeks.

 

STEP 1

 

The first step is to find out who exactly you'll become. The most secure way is to use someone's ID who doesn't use it themselves. The people who fit that bill the best are dead. As an added bonus they don't go complaining one bit. Go to the library and look through old death notices. You have to find someone who was born about the same time as you were, or better yet, a year or two older so you can buy booze, etc. You should go back as far as you can for the death because most states now cross index deaths to births so people can't do this in the future. The cutoff date in Wisconsin is 1979, folks in this grand state gotta look in 1978 or earlier. Anything earlier there is cool. Now, this is the hardest part if you're younger. Brats that young happen to be quite resilient, taking falls out of three story windows and eating rat poison like its Easter candy, and not a scratch or dent. There ain't many that die, so ya gotta look your ass off. Go down to the library and look up all the death notices you can, if it's on microfilm so much the better. You might have to go through months of death notices though, but the results are well worth it. You gotta get someone who died locally in most instances: the death certificate is filed only in the county of death. Now you go down to the county courthouse in the county where he died and get the death certificate, this will cost you around $3-$5 depending on the state you're in. Look at this hunk of paper, it could be your way to vanish in a cloud of smoke when the right time comes, like right after that big scam. If You're lucky, the slobs parents signed him up with social security when he was a snot nosed brat. That'll be another piece of ID you can get. If not, that's Ok too. It'll be listed on the death certificate if he has one. If you're lucky, the stiff was born locally and you can get his birth certificate right away.

 

STEP 2

 

Now check the place of birth on the death certificate, if it's in the same place you standing now you're all set. If not, you can mail away for one from that county but its a minor pain and it might take a while to get, the librarian at the desk has listings of where to write for this stuff and exactly how much it costs. Get the Birth certificate, its worth the extra money to get it certified because that's the only way some people will accept it for ID. When you're getting this stuff the little forms ask for the reason you want it, instead of writing in "Fuck you", try putting in the word "Genealogy". They get this all the time.  If the Death certificate looks good for you, wait a day or so before getting the certified birth certificate in case they recognize someone wanting it for a dead guy.

 

STEP 3

 

Now your cooking! You got your start and the next part's easy. Crank out your old Dot matrix printer and run off some mailing labels addressed to you at some phony address. Take the time to check your phony address that there is such a place. Hotels that rent by the month or large apartment buildings are good, be sure to get the right zip code for the area. These are things that the cops might notice that will trip you up.  Grab some old junk mail and paste your new labels on them. Now take them along with the birth certificate down to the library.

 

Get a new library card. If they ask you if you had one before say that you really aren't sure because your family moved around a lot when you were a kid. Most libraries will allow you to use letters as a form of ID when you get your card. If they want more give them a sob story about how you were mugged and got your wallet stolen with all your identification. Your card should be waiting for you in about two weeks. Most libraries ask for two forms of ID, one can be your trusty Birth Certificate, and they do allow letters addressed to you as a second

form.

 

STEP 4

 

Now you got a start, it isn't perfect yet, so let's continue. You should have two forms of ID now. Throw away the old letters, or better yet stuff them inside the wallet you intend to use with this stuff. Go to the county courthouse and show them what nice ID you got and get a state ID card. Now you got a picture ID. This will take about two weeks and cost about $5, its well worth it.

 

STEP 5

 

If the death certificate had a social security number on it you can go out and buy one of those metal SS# cards that they sell. If it didn't, then you got all kinds of pretty ID that shows exactly who you are. If you don't yet have an SS#, Go down and apply for one, these are free but they could take five or six weeks to get, Bureaucrats you know... You can invent a SS# too if you like, but the motto of 'THE WALKING GLITCH' has always been "Why not excellence?".

 

STEP 6

 

If you want to go whole hog you can now get a bank account in your new name.  If you plan to do a lot of traveling then you can put a lot of money in the account and then say you lost the account book.  After you get the new book you take out all the cash. They'll hit you with a slight charge and maybe tie-up your money some, but if you're ever broke in some small town that bank book will keep you from being thrown in jail as a vagrant.

 

ALL DONE?

 

So kiddies, you got ID for buying booze, but what else? In some towns (the larger the more likely) the cops if they catch you for something petty like shoplifting stuff under a certain dollar amount, will just give you a ticket, same thing for pissing in the street. That's it! No fingerprints or nothing, just pay the fine (almost always over $100) or appear in court. Of course they run a radio check on your ID, you'll be clean and your alter-ego gets a blot on his record. Your free and clear. That's worth the price of the trouble you've gone through right there. If your smart, you'll toss that ID away if this happens, or better yet, tear off your picture and give the ID to someone you don't like, maybe they'll get busted with it. If you're a working stiff, here's a way to stretch your dollar. Go to work for as long as it takes to get unemployment and then get yourself fired. Go to work under the other name while your getting the unemployment. With a couple of sets of ID, you can live like a king.  These concepts for survival in the new age come to you compliments of THE WALKING GLITCH.

 

89. Remote Informer Issue #2             by Tracker, Norman Bates, and Ye Cap'n 

 

Raggers and Braggers

This section is to make  you aware  of well-known raggers and braggers. Since this is  the first time this  section is being printed, we will tell you what classifies people as raggers and braggers. In  the future issues the top raggers and braggers will be  listed in this newsletter to let the SysOps  know who not to let on their board, or to  atleast keep an eye on. A ragger is someone who will put someone else  down for something. The person might post a message  asking a novice  question  about hacking  and phreaking, or may  say  something  that is completely wrong, and a  ragger will  put the  other person  down for he said, posted, etc.  The ones that usually classify in this category are the ones that think they know it all and consider themselves right  no matter  what anyone  says.  Most  of the users that  use codes and  consider  themselves a  master phreaker usually become raggers.

 

A bragger is someone who either does or thinks he does know everything, and puts it upon himself to tell  the  whole  world that he  knows it all. This  person is also  one who thinks he is better  than  everyone else and he believes he is Elite, and no one else is.  People  who tend to  do this are those who have, for some reason, become well-known in the  underworld, and as  a result become a bragger.  Those  usually not too well-known will not tend  to brag as  much as  those who think  everyone would  love to be their friend and be like them.

 

As a well-known ragger and  bragger, The Toad, learned that it does not help to  be one or both of those.  He  has since  changed and is now easily accepted by  most.  Most people  disliked him because others they knew had said something bad about him.  This  is called peer pressure and  is a bad influence to those who  are new to the underworld. I would suggest in the future, to not judge someone by what others  say, but rather by how they act around/to you. The current  most popular Atarian that classifies as a ragger and a bragger is Ace of Aces, and is well-hated by many users and SysOps, since he tends to put down anything anyone says and considers himself the best at writing hacking programs. He is commonly referred to as Ass of Asses and Ass of Assholes. Even holding an open mind about this guy, you would soon come to find that what others said coincides with what you see from him.

 

A New 950 has arrived!

LDDS, who as  mentioned above bought out TMC, is  installing  a new 950 port to most major  cities.  By the time  you read  this, it should  be in almost every area that supports 950 ports.  The number is  950-1450.  This port will dial 976 numbers, but not 700, 800, or 900 numbers.  The dialing method  for LDDS is:  7 digit code, then  even if the code is  bad it will give you a dial tone.  Then  dial the area  code  plus the number.  If you have a bad code it will simply say your call cannot be completed as it was dialed.  There is a default code used on the system that  currently works. The code is simply, 1234567.  I have seen codes from 5 different companies and they all are in the format of 00xxxxx.  I do  not  know  what  type of software they use, but I  will  know by  the next  issue exactly what they place  on  the bills.  This  could  be  the  answer  to  a lot  of people's problems with fear of Sprint and ITT, especially  AllNets.  Just remember, Tracker  is the one  who  found  this, and all  information  about it.  If someone  is seen saying  they found  this, then they will be listed in the next issue which will contain an article on leeches.

 

Mailbox Systems

Mailbox systems are the link between information and the underworld. If you have ever called one, then you will know the advantages of having one, especially the ones that are  open to whole underworld, rather than just a select few.  There are two types  of mailbox systems that are widely used.    The first  type we will  talk about is the multiple mailbox systems, or commonly referred to  as  message  systems.  These  systems  have several mailboxes set up on one number.  Usually, you  can access other  mailboxes from that  number  by  pressing '*' or '#'.  Sometimes you  just enter the mailbox number and you are connected.  These are the safest systems to use to protect information from US Sprint and other  long distance  companies. Since US Sprint and other companies  call  the destination  numbers, it is safer to  have 800 mailbox systems, and  most  of  the time, the  multiple mailbox systems  are on 800 numbers.  The  passcode on  these  systems can vary in length and can be accessed by several  different methods, so it is impossible to explain exactly how to hack these systems.

 

The other type is the single mailbox system.  These  are usually set up in a reserved  prefix in an area  code.  (Ex: 713-684-6xxx)  These systems are usually  controlled by the  same type of hardware/software.  To access the area  where you  enter the  passcode, just hit '0' for a second or so. The passcodes are  four (4)  digits  long.  The only way to hack  these is manually.  The best thing you could do is to  find one that does not  have a recording from a person, but just the  digitized voice.  If you hack one that  someone already  owns, they will  report it and  it will not last as long.

 

   Here is a list mailboxes or prefixes to help you get started

--------------------------------------------------------------------------

SingleMultipleNameDigits

213-281-8xxx212-714-2770 3

213-285-8xxx216-586-5000 4

213-515-2xxx415-338-7000Aspen Message System3

214-733-5xxx714-474-2033Western Digital 

214-855-6xxx800-222-0651Vincent and Elkins4

214-978-2xxx800-233-8488 3

215-949-2xxx800-447-8477Fairylink7

312-450-8xxx800-521-5344 3

313-768-1xxx800-524-2133RCA4

405-557-8xxx800-527-0027TTE TeleMessager6

602-230-4xxx800-632-7777Asynk6

619-492-8xxx800-645-7778SoftCell Computers4

713-684-6xxx800-648-9675Zoykon4

 800-847-0003Communications World3

 

 

90. Remote Informer Issue #3                 by Tracker, Ye Cap'n, Norman Bates

 

Introduction

It's been a month now, and A LOT has happened. So much, in fact, that the information will be split into several issues. This should be no shock since I mentioned in the first issue that we may put several issues out sometimes. I want to congratulate the readers for finally contributing to the newsletter. This first two issues were all on information that I, myself, obtained. Several people gave me information for these issues, and their handle and information is included in the articles.

 

ITT has 9 digits!

For those of you who did not know this, ITT has nine digit codes. They are said to give better connections to some extent. This info was originally given to us by Party Beast.

 

Phreaky Phones Go Down!

The famed Phreaky Phones are down again. Modem Man, the original person that started them, has said that they will be down until further notice. In the meantime, other independent boxes are being started. A listing can be made of current ones on request.

 

Magnus Adept Gets Busted

Fellow Atarian and well-known phreak Magnus Adept got caught by MCI. Details of the how, when, and where are not known at this time. He got caught with 150 codes and may have to pay up to 50 dollars for each code.

 

Sprint Codes Are Dying Fast!

Sprint codes are hard to get and when they are obtained, they tend to die rather  quickly. Phreakers have been  saying that the 950-0777 port is dead, but on the contrary, it is still available in states that are not highly abused by phreaks.  Here again, rumors are being spread.

 

 

The Best BBS of the Month

Starting from now on, we will have a BBS of the month. We will choose a BBS, regardless of computer type, and look at the user participation in phreak related matters, as well as quality discussions on the various illegal topics. A BBS can remain the BBS of the month as long as they reside above the rest of the BBS systems.  Even though we will sometimes bring out more than one issue in a month, the board will remain BBS of the month until the first issue in the next month comes out.

 

This month's BBS of the month is FBI PirateNet. We chose this board because of the large numbers of posts in the bases, and not only information, but discussions as well, with a minimum number of posts from raggers and braggers.  The number for it is 516-661-7360.  The Sysop of FBI PirateNet is The Phantom, not to be confused with an earlier NARC.

 

US Sprint Expected to Trim Staff, Consolidate Divisions

New York -- US Sprint Communications Corp., the troubled long distance carrier, is expected to announce soon that it will cut its work force by several hundred people and reduce its seven regional divisions to 3 operating groups, sources familiar with the company said.

 

The company's Pacific division is based in Burlingame, CA. The layoffs and reorganization are part of a plan by US Sprint's new president, Robert H. Snedaker, to reduce heavy operating losses, which analysts expect to reach more than $800 million this year.

 

Snedaker replaced Charles M. Slibo, who was forced to resign in July because losses were running much higher than the parent companies had expected. Problems with the company's computerized billing system also contributed to Skibo's ouster. US Sprint is owned and operated by the GTE Corp. and United TeleCom.

 

According to sources close to Snedaker, who was vice chairman and chief operating officer of United TeleCom, he is planning to consolidate the company's 7 divisions, which operate in the same geographical regions as the seven regional Bell operating companies, into 3 divisions.

 

The rationale for the move, according to industry analysts, is that the company will need a much smaller work force once it begins handling all it's phone traffic on it's new fiber optic network, which can carry a greater number of telephone calls at less cost.  Company officials have said that they expect to have most of the traffic on the network by early next year. One source said that there would be more than one round of layoffs in the coming months and that the company ultimately plans to reduce its 14,000 member work force by 15 percent.

 

Several top managers are expected to resign as soon as US Sprint centralizes its marketing and support operations as its headquarters in Kansas City, MO., according to a report in the latest issue of Business Week magazine.

 

A spokesman for US Sprint said on Friday that the company would not comment on the rumors.  The company is the nation's third largest long distance company, after the American Telephone and Telegraph Co. (AT&T) and MCI Communications Co.

 

Last year, Washington based MCI undertook a similar reorganization in which it posted a $502« million loss to write down old inventory and restructure operations.

 

Analysts said that is US Sprint is to turn a profit, the company must increase its market share. "To do this, US Sprint must gain more large business customers, which account for about 80 percent of industry revenues," said Robert B. Morris III, Securities in San Francisco.

 

Morris said that by using a slick marketing campaign to differentiate its all-fiber telephone network from those of competitors, US Sprint more than doubled its customer base last year. But "most of these customers were residential and small business users that added little to Sprint's bottom line," he added. "If the company expects to be profitable, it will have to concentrate on providing the best service to volume users."

 

Secret Service Cracks Down on Teen Hackers

Mount Lebanon, PA -- The US Secret Service and local police departments have put a scare into the hacker community with a nationwide crackdown on computer crime that has resulted in the arrests of teenage hackers in at least three cities.

 

"People who monitor the bulletin boards say there are a lot of nervous hackers out there, wondering who will be arrested next," says Ronald E. Freedman, vice-president of Advanced Information Management, a Woodbridge, VA base computer security firm.

 

Nine teenagers from Mount Lebanon Junior-Senior High School near Pittsburg, PA, were arrested recently and charged with computer fraud. The juveniles allegedly used home computers to gain illegal access to a credit card authorization center.  They obtained valid credit card numbers and used them to purchase thousands of dollars worth of mail order merchandise, the police said.

 

Freedman says it appears the hackers used some relatively sophisticated techniques in the scheme, including specially written software that enabled them to bypass security controls and navigate through credit records to obtain key information.

 

Police officials say that the hackers also obtained access codes from pirate bulletin board systems to make free long distance calls and gain access to various business and government computers.

 

The arrests were the result of a 6 week investigation by the Secret Service and the Mount Lebanon police. The police were tipped off by parents who were suspicious about how their son managed to obtain a skateboard valued at $140.

 

The Secret Service was also involved in investigations that led to the arrests of several hackers in San Francisco and New York last July.

 

Secret Service spokesman William Corbett says that although some reports have portrayed the hackers as part of a national crime ring, the cases are unrelated.  "It's just that a few of these computers hacking cases came to a head at about the same time," he says.

 

Federal Legislation enacted in 1984 gives the Secret Service, part of the Department of the Treasury, a major role in investigating computer crimes. Under the federal Computer Fraud and Abuse Act of 1986, computer fraud is a felony that carries a maximum penalty of 5 years for the first offense, and 10 years for the second.  Displaying unauthorized passwords on hacking bulletin boards carries a maximum penalty of 1 year in prison for the first offense, and 10 years for the second.

 

German Teens Crack NASA

Washington, D.C. -- A group of West German teenagers from the Chaos Computer Club penetrated a NASA network recently, saying they were doing it to "test the security."

 

What they got into was SPAN Net, a computer network with about 700 notes, which is actually based at the Goddard Space Center in Maryland. All that's in there is unclassified data, space science information, and post-flight data analysis.  "Anyone with NASA related research can apply for access to SPAN" says a spokesman, who adds that the network runs on DEC VAX hardware. "We picked up three attempts to gain access and put in security precautions so it wouldn't happen."  His personal opinion is, "We're happy that they couldn't get back in, and decided to go public." He also added that NASA has many other networks, many of the classified and "probably impenetrable. But I do not want to challenge anybody."

 

How'd they get in?  Probably they got a West German NASA licensee, which gave them a visitor's pass, then they created new passwords with unlimited security for themselves, after which getting around the network was easy.