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21. How to make Napalm                                       by the Jolly Roger

 

Pour some gas into an old bowl, or some kind of container.

Get some styrofoam and put it in the gas, until the gas won't eat anymore. You should have a sticky syrup.

Put it on the end of something (don't touch it!!). The unused stuff lasts a long time!

 

 

22. How to make a fertilizer bomb                            by The Jolly Roger

 

Ingredients:

 

Newspaper

Fertilizer (the chemical kind, GREEN THUMB or ORCHO)

Cotton

Diesel fuel

 

Make a pouch out of the newspaper and put some fertilizer in it. Then put cotton on top. Soak the cotton with fuel. Then light and run like you have never ran before! This blows up 500 square feet so don't do it in an alley!!

 

 

23. Tennis Ball Bombs                                        by The Jolly Roger

 

Ingredients:

 

Strike anywhere matches

A tennis ball

A nice sharp knife

Duct tape

 

Break a ton of matchheads off. Then cut a SMALL hole in the tennis ball. Stuff all of the matchheads into the ball, until you can't fit any more in. Then tape over it with duct tape. Make sure it is real nice and tight! Then, when you see a geek walking down the street, give it a good throw. He will have a blast!!

 

 

24. Diskette Bombs                                           by The Jolly Roger

 

You need:

 

A disk

Scissors

White or blue kitchen matches (they MUST be these colors!)

Clear nail polish

 

1.Carefully open up the diskette (3«" disks are best for this!)

2.Remove the cotton covering from the inside.

3.Scrape a lot of match powder into a bowl (use a wooden scraper, metal might spark the matchpowder!)

4.After you have a lot, spread it evenly on the disk.

5.Using the nail polish, spread it over the match mixture

6.Let it dry

7.Carefully put the diskette back together and use the nail polish to seal it shut on the inside (where it came apart).

 

When that disk is in a drive, the drive head attempts to read the disk, which causes a small fire (ENOUGH HEAT TO MELT THE DISK DRIVE AND FUCK THE HEAD UP!!). Let the fuckhead try and fix THAT!!!

 

 

25. Unlisted Phone Numbers                                   by The Jolly Roger

 

There are a couple of different ways of doing this. Let's see if this one will help: Every city has one or more offices dedicated to assigning numbers to the telephone wire pairs. These offices are called DPAC offices and are available to service reps who are installing or repairing phones. To get the DPAC number, a service rep would call the customer service number for billing information in the town that the number is located in that he is trying to get the unlisted number of. (Got that?) The conversation would go something like this: "Hi, Amarillo, this is Joe from Anytown business office, I need the DPAC number for the south side of town." This info is usually passed out with no problems, so... if the first person you call doesn't have it, try another. REMEMBER, no one has ANY IDEA who the hell you are when you are talking on the phone, so you can be anyone you damn well please! When you call the DPAC number, just tell them that you need a listing for either the address that you have, or the name. DPAC DOES NOT SHOW WHETHER THE NUMBER IS LISTED OR UNLISTED!! Also, if you're going to make a habit of chasing numbers down, you might want to check into getting a criss-cross directory, which lists phone numbers by their addresses. It costs a couple hundred bucks, but it is well worth it if you have to chase more than one or two numbers down!

 

 

26. Fuses                                                    by The Jolly Roger

 

You would be surprised how many files are out there that use what falls under the category of a "fuse." They assume that you just have a few lying around, or know where to get them. Well, in some parts of the country, fuses are extremely hard to come by... so this file tells you how to make your own. Both fuses presented here are fairly simple to make, and are fairly reliable.

 

 

SLOW BURNING FUSE - 2 inches per minute

 

Materials needed:

 

Cotton string or 3 shoelaces

Potassium Nitrate or Potassium Chlorate

Granulated sugar

 

Procedure:

 

1.Wash the cotton string or shoelaces in HOT soapy water, then rinse with fresh water

 

2.Mix the following together in a glass bowl:

1 part potassium nitrate or potassium chlorate

1 part granulated sugar

2 parts hot water

 

3.Soak strings or shoelaces in this solution

 

4.Twist/braid 3 strands together and allow them to dry

 

5.Check the burn rate to see how long it actually takes!!

 

 

FAST BURNING FUSE - 40 inches per minute

 

Materials needed:

 

Soft cotton string

Fine black powder (empty a few shotgun shells!)

Shallow dish or pan

 

Procedure:

 

1.Moisten powder to form a paste.

 

2.Twist/braid 3 strands of cotton together.

 

3.Rub paste into string and allow to dry.

 

4.Check the burn rate!!!

 

 

27. How to make Potassium Nitrate                            by The Jolly Roger

 

Potassium Nitrate is an ingredient in making fuses, among other things. Here is how you make it:

 

Materials needed:

 

3« gallons of nitrate bearing earth or other material

« cup of wood ashes

Bucket or other similar container about 4-5 gallons in volume

2 pieces of finely woven cloth, each a bit bigger than the bottom of the bucket

Shallow dish or pan at least as large in diameter as the bucket

Shallow, heat resistant container

2 gallons of water

Something to punch holes in the bottom of the bucket

1 gallon of any type of alcohol

A heat source

Paper & tape

 

Procedure:

 

1.Punch holes on the inside bottom of the bucket, so that the metal is "puckered" outward from the bottom.

 

2.Spread cloth over the holes from the bottom.

 

3.Place wood ashes on the cloth. Spread it out so that it covers the entire cloth and has about the same thickness.

 

4.Place 2nd cloth on top of the wood ashes.

 

5.Place the dirt or other material in the bucket.

 

6.Place the bucket over the shallow container. NOTE: It may need support on the bottom so that the holes on the bottom are not blocked.

 

7.Boil water and pour it over the earth very slowly. Do NOT pour it all at once, as this will clog the filter on the bottom.

 

8.Allow water to run through holes into the shallow dish on the bottom.

 

9.Be sure that the water goes through ALL of the earth!

 

10.Allow water in dish to cool for an hour or so.

 

11.Carefully drain the liquid in the dish away, and discard the sludge in the bottom.

 

12.Boil this liquid over a fire for at least two hours. Small grains of salt will form - scoop these out with the paper as they form.

 

13.When the liquid has boiled down to « its original volume let it sit.

 

14.After « hour, add equal volume of the alcohol; when this mixture is poured through paper, small white crystals appear. This is the potassium nitrate.

 

Purification:

 

1.Redissolve crystals in small amount of boiling water.

 

2.Remove any crystals that appear.

 

3.Pour through improvised filter then heat concentrated solution to dryness.

 

4.Spread out crystals and allow to dry.

 

 

28. Exploding Lightbulbs                                     by The Jolly Roger

 

Materials needed:

 

Lightbulb (100w)

Socket (duh...)

¬ cup soap chips

Blackpowder! (open some shotgun shells!)

¬ cup kerosene or gasoline

Adhesive tape

Lighter or small blowtorch

Glue

 

Procedure for a simple exploding lightbulb:

 

1.Drill a small hole in the top of the bulb near the threads!

 

2.Carefully pour the blackpowder into the hole. Use enough so that it touches the filament!

 

3.Insert into socket as normal (make sure the light is off or else YOU will be the victim!!)

 

4.Get the hell out!!

 

Procedure for a Napalm Bulb:

 

1.Heat kerosene/gasoline in a double boiler.

 

2.Melt soap chips, stirring slowly.

 

3.Put somewhere and allow to cool.

 

4.Heat the threads of the bulb VERY carefully to melt the glue. Remove threads, slowly drawing out the filament. Do NOT break the cheap electrical igniters and/or the filament or this won't work!!

 

5.Pour the liquid into the bulb, and slowly lower the filament back down into the bulb. Make sure the filament is dipped into the fluid.

 

6.Re-glue the threads back on. Insert it into a socket frequently used by the victim and get the hell out!!

 

When the victim flips the switch, he will be in for a BIG surprise!

 

 

29. Under water igniters                                     by The Jolly Roger

 

Materials needed:

 

Pack of 10 silicon diodes. (Available at Radio Shack. You will know you got the right ones if they are very, very small glass objects!)

Pack of matches

1 candle

 

Procedure:

 

1.Light the candle and allow a pool of molten wax to form in the top.

 

2.Take a single match and hold the glass part of a single diode against the head. Bend the diode pins around the matchhead so that one wraps in an upward direction and then sticks out to the side. Do the same with the other wire, but in a downward direction. The diodes should now be hugging the matchhead, but its wires MUST NOT TOUCH EACH OTHER!

 

3.Dip the matchhead in wax to give it a water-proof coat. These work underwater

 

4.Repeat to make as many as you want.

 

How to use them:

 

When these little dudes are hooked across a 6v battery, the diode reaches what is called breakdown voltage. When most electrical components reach this voltage, they usually produce great amounts of heat and light, while quickly melting into a little blob. This heat is enough to ignite a matchhead. These are recommended for use underwater, where most other igniters refuse to work.

 

 

30. Home-brew blast cannon                                   by The Jolly Roger

 

Materials needed:

 

1 plastic drain pipe, 3 feet long, at least 3 « inches in diameter.

1 smaller plastic pipe, about 6 inches long, 2 inches in diameter.

1 large lighter, with fluid refills (this gobbles it up!)

1 pipe cap to fit the large pipe, 1 pipe cap to fit the small pipe.

5 feet of bellwire.

1 SPST rocker switch.

16v polaroid pot-a-pulse battery.

15v relay (get this at Radio Shack).

Electrical Tape.

One free afternoon.

 

Procedure:

 

Cut the bell wire into three equal pieces, and strip the ends.

 

Cut a hole in the side of the large pipe, the same diameter as the small pipe. Thread the hole and one end of the small pipe. They should screw together easily.

 

Take a piece of scrap metal, and bend it into an "L" shape, then attach it to the level on the lighter:

 

 /------------------------gas switch is here

 V

 /------

!lighter!!<---metal lever!!

 

Now, every time you pull the 'trigger' gas should flow freely from the lighter. You may need to enlarge the 'gas port' on your lighter, if you wish to be able to fire more rapidly.

 

Connect two wires to the two posts on the switch.

 

Cut two holes in the side of the smaller tube, one for the switch on the bottom, and one for the metal piece on the top. Then, mount the switch in the bottom, running the wires up and out of the top.

 

Mount the lighter/trigger in the top. Now the switch should rock easily, and the trigger should cause the lighter to pour out gas. Re-screw the smaller tube into the larger one, hold down the trigger a bit, let it go, and throw a match in there. If all goes well, you should hear a nice big 'THUD!'

 

Get a hold of the relay, and take off the top.

 

1---------------

v/

2--------------/<--the center object is the metal finger inside the relay

               3

cc-------------/

oo----------------4

ii

ll----------------5

 

Connect (1) to one of the wires coming from the switch. Connect (2) to (4), and connect (5) to one side of the battery. Connect the remaining wire from the switch to the other side of the battery. Now you should be able to get the relay to make a little 'buzzing' sound when you flip the switch and you should see some tiny little sparks.

 

Now, carefully mount the relay on the inside of the large pipe, towards the back. Screw on the smaller pipe, tape the battery to the side of the cannon barrel (yes, but looks aren't everything!)

 

You should now be able to let a little gas into the barrel and set it off by flipping the switch.

 

Put the cap on the back end of the large pipe VERY SECURELY. You are now ready for the first trial-run!

 

To Test:

 

Put something very, very large into the barrel, just so that it fits 'just right'. Now, find a strong guy (the recoil will probably knock you on your ass if you aren't careful!). Put on a shoulderpad, earmuffs, and possibly some other protective clothing (trust the Jolly Roger! You are going to need it!). Hold the

trigger down for 30 seconds, hold on tight, and hit the switch. With luck and the proper adjustments, you should be able to put a frozen orange through ¬ or plywood at 25 feet.

 

31. Chemical Equivalency list                                by The Jolly Roger

 

Acacia................................................................Gum Arabic

Acetic Acid..............................................................Vinegar

Aluminum Oxide............................................................Alumia

Aluminum Potassium Sulphate.................................................Alum

Aluminum Sulfate............................................................Alum

Ammonium Carbonate.....................................................Hartshorn

Ammonium Hydroxide.......................................................Ammonia

Ammonium Nitrate......................................................Salt Peter

Ammonium Oleate.....................................................Ammonia Soap

Amylacetate...........................................................Banana Oil

Barium Sulfide.........................................................Black Ash

Carbon Carbinate...........................................................Chalk

Carbontetrachloride...............................................Cleaning Fluid

Calcium Hypochloride............................................Bleaching Powder

Calcium Oxide...............................................................Lime

Calcium Sulfate.................................................Plaster of Paris

Carbonic Acid............................................................Seltzer

Cetyltrimethylammoniumbromide......................................Ammonium Salt

Ethylinedichloride...................................................Dutch Fluid

Ferric Oxide...........................................................Iron Rust

Furfuraldehyde..........................................................Bran Oil

Glucose...............................................................Corn Syrup

Graphite.............................................................Pencil Lead

Hydrochloric Acid..................................................Muriatic Acid

Hydrogen Peroxide.......................................................Peroxide

Lead Acetate.......................................................Sugar of Lead

Lead Tero-oxide.........................................................Red Lead

Magnesium Silicate..........................................................Talc

Magnesium Sulfate.....................................................Epsom Salt

Methylsalicylate................................................Winter Green Oil

Naphthalene............................................................Mothballs

Phenol.............................................................Carbolic Acid

Potassium Bicarbonate............................................Cream of Tarter

Potassium Chromium Sulfate............................................Chromealum

Potassium Nitrate.....................................................Salt Peter

Sodium Oxide................................................................Sand

Sodium Bicarbonate...................................................Baking Soda

Sodium Borate..............................................................Borax

Sodium Carbonate....................................................Washing Soda

Sodium Chloride.............................................................Salt

Sodium Hydroxide.............................................................Lye

Sodium Silicate............................................................Glass

Sodium Sulfate....................................................Glauber's Salt

Sodium Thiosulfate...........................................Photographer's Hypo

Sulfuric Acid.......................................................Battery Acid

Sucrose...............................................................Cane Sugar

Zinc Chloride.....................................................Tinner's Fluid

Zinc Sulfate.......................................................White Vitriol

 

 

32. Phone Taps                                               by The Jolly Roger

 

Here is some info on phone taps. In this file is a schematic for a simple wiretap & instructions for hooking up a small tape recorder control relay to the phone line.

 

First, I will discuss taps a little. There are many different types of taps. There are transmitters, wired taps, and induction taps to name a few. Wired and wireless transmitters must be physically connected to the line before they will do any good. Once a wireless tap is connected to the line, it can transmit all conversations over a limited reception range. The phones in the house can even be modifies to pick up conversations in the room and transmit them too! These taps are usually powered off of the phone line, but can have an external power source. You can get more information on these taps by getting an issue of Popular Communications and reading through the ads. Wired taps, on the other hand, need no power source, but a wire must be run from the line to the listener or to a transmitter. There are obvious advantages of wireless taps over wired ones. There is one type of wireless tap that looks like a normal telephone mike. All you have to do is replace the original mike with this and it will transmit all conversations! There is also an exotic type of wired tap known as the 'Infinity Transmitter' or 'Harmonica Bug'. In order to hook one of these, it must be installed inside the phone. When someone calls the tapped phone & *before* it rings and blows a whistle over the line, the transmitter picks up the phone via a relay. The mike on the phone is activated so that the caller can hear all of the conversations in the room. There is a sweep tone test at 415/BUG-1111 which can be used to detect one of these taps. If one of these is on your line & the test # sends the correct tone, you will hear a click. Induction taps have one big advantage over taps that must be physically wired to the phone. They do not have to be touching the phone in order to pick up the conversation. They work on the same principle as the little suction-cup tape recorder mikes that you can get at Radio Shack. Induction mikes can be hooked up to a transmitter or be wired.

 

Here is an example of industrial espionage using the phone:

 

A salesman walks into an office & makes a phone call. He fakes the conversation, but when he hangs up he slips some foam rubber cubes into the cradle. The called party can still hear all conversations in the room. When someone picks up the phone, the cubes fall away unnoticed.

 

A tap can also be used on a phone to overhear what your modem is doing when you are war-dialing, hacking, or just plain calling a bbs.

 

Here is the schematic:

-------)!----)!(------------->

             )!(

  Cap ^      )!(

             )!(

             )!(

             )!(

     ^^^^^---)!(------------->

       ^  100K

       !

       ! <Input

 

The 100K pot is used for volume. It should be on its highest (least resistance) setting if you hook a speaker across the output. but it should be set on its highest resistance for a tape recorder or amplifier. You may find it necessary to add another 10 - 40K. The capacitor should be around .47 MFD. It's only purpose is to prevent the relay in the phone from tripping & thinking that you have the phone off of the hook. the audio output transformer is available at Radio Shack. (part # 273-138E for input). The red & the white wires go to the output device. You may want to experiment with the transformer for the best output. Hooking up a tape recorder relay is easy. Just hook one of the phone wires (usually red) to the end of one of the relay & the other end just loop around. This bypasses it. It should look like this:

 

------^^^^^^^^^------------

      ---------

      RELAY^^

(part #275-004 from Radio Shack works fine)

 

If you think that you line is tapped, the first thing to do is to physically inspect the line yourself ESPECIALLY the phones. You can get mike replacements with bug detectors built in. However, I would not trust them too much. It is too easy to get a wrong reading.

 

For more info:

 

BUGS AND ELECTRONIC SURVEILLANCE from Desert Publications HOW TO AVOID ELECTRONIC EAVESDROPPING & PRIVACY INVASION. I do not remember who this one is from... you might want to try Paladin Press.

 

 

 

33. How to make a landmine                                   by The Jolly Roger

 

First, you need to get a push-button switch. Take the wires of it and connect one to a nine volt battery connector and the other to a solar igniter (used for launching model rockets). A very thin piece of stereo wire will usually do the trick if you are desperate, but I recommend the igniter. Connect the other wire of the nine-volt battery to one end of the switch. Connect a wire from the switch to the other lead on the solar igniter.

 

       switch-----------battery

         \                  /

          \                /

           \              /

            \            /

            solar  igniter

                  |

                  |

                  |

              explosive

 

Now connect the explosive (pipe bomb, m-80, COý bomb, etc.) to the igniter by attaching the fuse to the igniter (seal it with scotch tape). Now dig a hole; not too deep but enough to cover all of the materials. Think about what direction your enemy will be coming from and plant the switch, but leave the button visible (not TOO visible!). Plant the explosive about 3-5 feet away from the switch because there will be a delay in the explosion that depends on how short your wick is, and, if a homemade wick is being used, its burning speed. But if you get it right... and your enemy is close enough......... BBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOMMMM!

 

 

34. A different kind of Molitov Cocktail                    by The Jolly Roger

 

Here is how you do it:

 

1.Get a coke bottle & fill it with gasoline about half full.

 

2.Cram a piece of cloth into the neck of it nice and tight.

 

3.Get a chlorine tablet and stuff it in there. You are going to have to force it because the tablets are bigger than the opening of the bottle.

 

4.Now find a suitable victim and wing it in their direction. When it hits the pavement or any surface hard enough to break it, and the chlorine and gasoline mix..... BOOM!!!!!!

 

 

35. Phone Systems Tutorial                                   by The Jolly Roger

 

To start off, we will discuss the dialing procedures for domestic as well as international dialing. We will also take a look at the telephone numbering plan.

 

North American Numbering Plan

 

In North America, the telephone numbering plan is as follows:

 

3 digit Numbering Plan Area (NPA) code , i.e., area code

7 digit telephone number consisting of a 3 digit Central Office (CO) code plus a 4 digit station number

 

These 10 digits are called the network address or destination code. It is in the format of:

 

      Area Code         Telephone #

      ---------         -----------

 

         N*X             NXX-XXXX

 

Where: N = a digit from 2 to 9

       * = the digit 0 or 1

       X = a digit from 0 to 9

 

Area Codes

 

Check your telephone book or the separate listing of area codes found on many bbs's. Here are the special area codes (SAC's):

 

   510 - TWX (USA)

   610 - TWX (Canada)

   700 - New Service

   710 - TWX (USA)

   800 - WATS

   810 - TWX (USA)

   900 - DIAL-IT Services

   910 - TWX (USA)

 

The other area codes never cross state lines, therefore each state must have at least one exclusive NPA code. When a community is split by a state line, the CO numbers are often interchangeable (i.e., you can dial the same number from two different area codes).

 

TWX (Telex II) consists of 5 teletype-writer area codes. They are owned by Western Union. These SAC's may only be reached via other TWX machines. These run at 110 baud (last I checked! They are most likely faster now!). Besides the TWX numbers, these machines are routed to normal telephone numbers. TWX machines always respond with an answerback. For example, WU's FYI TWX # is (910) 279-5956. The answerback for this service is "WU FYI MAWA".

 

If you don't want to but a TWX machine, you can still send TWX messages using Easylink [800/325-4112]. However you are gonna have to hack your way onto this one!

 

700:

 

700 is currently used by AT&T as a call forwarding service. It is targeted towards salesmen on the run. To understand how this works, I'll explain it with an example. Let's say Joe Q. Salespig works for AT&T security and he is on the run chasing a phreak around the country who royally screwed up an important COSMOS system. Let's say that Joe's 700 # is (700) 382-5968. Every time Joe goes to a new hotel (or most likely SLEAZY MOTEL), he dials a special 700 #, enters a code, and the number where he is staying. Now, if his boss received some important info, all he would do is dial (700) 382-5968 and it would ring wherever Joe last programmed it to. Neat, huh?

 

800:

 

This SAC is one of my favorites since it allows for toll free calls. INWARD WATS (INWATS), or Inward Wide Area Telecommunications Service is the 800 numbers that we are all familiar with. 800 numbers are set up in service areas or bands. There are 6 of these. Band 6 is the largest and you can call a band 6 # from anywhere in the US except the state where the call is terminated (that is why most companies have one 800 number for the country and then another one for their state.) Band 5 includes the 48 contiguous states. All the way down to band 1 which includes only the states contiguous to that one. Therefore, less people can reach a band 1 INWATS number than a band 6 number.

 

Intrastate INWATS #'s (i.e., you can call it from only 1 state) always have a 2 as the last digit in the exchange (i.e., 800-NX2-XXXX). The NXX on 800 numbers represent the area where the business is located. For example, a number beginning with 800-431 would terminate at a NY CO.

 

800 numbers always end up in a hunt series in a CO. This means that it tries the first number allocated to the company for their 800 lines; if this is busy, it will try the next number, etc. You must have a minimum of 2 lines for each 800 number. For example, Travelnet uses a hunt series. If you dial (800) 521-8400, it will first try the number associated with 8400; if it is busy it will go to the next available port, etc. INWATS customers are billed by the number of hours of calls made to their number.

 

OUTWATS (OUTWARD WATS): OUTWATS are for making outgoing calls only. Large companies use OUTWATS since they receive bulk-rate discounts. Since OUTWATS numbers cannot have incoming calls, they are in the format of:

 

   (800) *XXX-XXXX

 

Where * is the digit 0 or 1 (or it may even be designated by a letter) which cannot be dialed unless you box the call. The *XX identifies the type of service and the areas that the company can call.

 

Remember:

 

 INWATS + OUTWATS = WATS EXTENDER

 

900:

 

This DIAL-IT SAC is a nationwide dial-it service. It is use for taking television polls and other stuff. The first minute currently costs an outrageous 50-85 cents and each additional minute costs 35-85 cents. He'll take in a lot of revenue this way!

 

Dial (900) 555-1212 to find out what is currently on this service.

 

CO CODES

 

These identify the switching office where the call is to be routed. The following CO codes are reserved nationwide:

 

   555 - directory assistance

   844 - time. These are now in!

   936 - weather the 976 exchange

   950 - future services

   958 - plant test

   959 - plant test

   970 - plant test (temporary)

   976 - DIAL-IT services

 

Also, the 3 digit ANI & ringback #'s are regarded as plant test and are thus reserved. These numbers vary from area to area.

 

You cannot dial a 0 or 1 as the first digit of the exchange code (unless using a blue box!). This is due to the fact that these exchanges (000-199) contains all sorts of interesting shit such as conference #'s, operators, test #'s, etc.

 

950:

 

Here are the services that are currently used by the 950 exchange:

 

   1000 - SPC

   1022 - MCI Execunet

   1033 - US Telephone

   1044 - Allnet

   1066 - Lexitel

   1088 - SBS Skyline

 

These SCC's (Specialized Common Carriers) are free from fortress phones! Also, the 950 exchange will probably be phased out with the introduction of Equal Access.

 

Plant Tests:

 

These include ANI, Ringback, and other various tests.

 

976:

 

Dial 976-1000 to see what is currently on the service. Also, many bbs's have listings of these numbers.

 

N11 codes:

----------

Bell is trying to phase out some of these, but they still exist in most areas.

 

  011 - international dialing prefix

  211 - coin refund operator

  411 - directory assistance

  611 - repair service

  811 - business office

  911 - EMERGENCY

 

International Dialing

 

With International Dialing, the world has been divided into 9 numbering zones. To make an international call, you must first dial: International Prefix + Country code + National number.

 

In North America, the international dialing prefix is 011 for station-to-station calls. If you can dial International numbers directly in your area then you have International Direct Distance Dialing (IDDD).

 

The country code, which varies from 1 to 3 digits, always has the world numbering zone as the first digit. For example, the country code for the United Kingdom is 44, thus it is in world numbering zone 4. Some boards may contain a complete listing of other country codes, but here I give you a few:

 

   1 - North America (US, Canada, etc.)

  20 - Egypt

 258 - Mozambique

  34 - Spain

  49 - Germany

  52 - Mexico (southern portion)

   7 - USSR

  81 - Japan

  98 - Iran (call & hassle those bastards!)

 

If you call from an area other than North America, the format is generally the same. For example, let's say that you wanted to call the White House from Switzerland to tell the president that his numbered bank account is overdrawn (it happens, you know!). First you would dial 00 (the SWISS international dialing prefix), then 1 (the US country code), followed by 202-456-1414 (the

national number for the White House. Just ask for Georgy and give him the bad news!)

 

Also, country code 87 is reserved for Maritime mobile service, i.e., calling ships:

 

   871 - Marisat (Atlantic)

   871 - Marisat (Pacific)

   872 - Marisat (Indian)

 

International Switching:

------------------------

 

In North America there are currently 7 no. 4 ESS's that perform the duty of ISC (Inter-nation Switching Centers). All international calls dialed from numbering zone 1 will be routed through one of these "gateway cities". They are:

 

  182 - White Plains, NY

  183 - New York, NY

  184 - Pittsburgh, PA

  185 - Orlando, Fl

  186 - Oakland, CA

  187 - Denver, CO

  188 - New York, NY

 

The 18X series are operator routing codes for overseas access (to be further discussed with blue boxes). All international calls use a signaling service called CCITT. It is an international standard for signaling.

 

OK.. there you go for now! If you want to read more about this, read part two which is the next file #36 in the Jolly Roger's cookbook!

 

 

36. Phone Systems Tutorial part II                           by The Jolly Roger

 

Part II will deal with the various types of operators, office hierarchy, & switching equipment.

 

Operators

 

There are many types of operators in the network and the more common ones will be discussed.

 

TSPS Operator:

 

The TSPS [(Traffic Service Position System) as opposed to This Shitty Phone Service] Operator is probably the bitch (or bastard, for the female liberationists out there) that most of us are used to having to deal with. Here are his/her responsibilities:

 

1.Obtaining billing information for calling card or third number calls

 

2.Identifying called customer on person-to-person calls.

 

3.Obtaining acceptance of charges on collect calls.

 

4.Identifying calling numbers. This only happens when the calling number is not automatically recorded by CAMA(Centralized Automatic Message Accounting) & forwarded from the local office. This could be caused by equipment failures (ANIF- Automatic Number Identification Failure) or if the office is not equipped for CAMA (ONI- Operator Number Identification).

 

I once had an equipment failure happen to me & the TSPS operator came on and said, "What number are you calling FROM?" Out of curiosity, I gave her the number to my CO, she thanked me & then I was connected to a conversation that appeared to be between a frame man & his wife. Then it started ringing the party I wanted to originally call & everyone phreaked out (excuse the pun). I immediately dropped this dual line conference!